I've been running tilesGen.pl in loop mode on several different servers over
the last few days and have noticed that I have to stop and restart tilesGen
because it hangs on maplint rendering. This is on several different
machines, all with more than 2GB of memory. In each case, maplint takes up a
huge amount of memory and the OS starts killing processes to make room for
it, eventually bringing down the machine.

For now, I've removed maplint from the layers.conf file, but has anyone else
seen this issue?
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