spaetz <[EMAIL PROTECTED]> writes: > I think most improvements can now be made on the client-side. To my > mind comes: > > 1) assemble tilesets on the clientside already, don't upload zip files
Is the file format for a tileset file documented somewhere? > 2) check last-modified age of tileset, compare with API age and skip > request if the tileset on the server is younger already > 3) return a request if the tileset complexity is higher than what > the client is willing to handle > 4) Fork the rendering in 2 threads, have one already downloading the > next task, while the first is still rendering the tiles. > (downloading can take quite a while, but doesn't consume lots of > resources - at least on the client side, so we could speed up > rendering by doing this already) Matthias _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
