spaetz wrote the following on 14/08/2008 21:57:
> The server has to recreate those empty tiles recursively and I am not sure 
> whether it's more costly to the server to process those 1500 tile files or 
> whether to recreate the blankness state by recursing down. We will still not 
> create blank tiles if the whole parent tile was empty,
>
> ------------------------------------------------------------------------
> r9818 | spaetz | 2008-08-14 11:56:17 +0200 (Thu, 14 Aug 2008) | 1 line
>
> Do away with the whole "do we need to create a blank tile here" optimization. 
> The server needs those anyway, it's less work for the client. Tileset uploads 
> are only slightly bigger, and we still skip empty sub-regions.
> ------------------------------------------------------------------------
>
> I have rerendered your test case and it looks good now.
>   
Thanks for fixing that.
While we are on the subject of blank tiles, is there any way to optimise 
the blank tile handling for maplint tiles. I understand it gets forced 
to produce a full tileset by the RenderFullTileset option in layers.conf 
but I find it a little depressing when watching it rendering a 
completely blank tileset when it flys through the tile layer only 
creating one blank tile and then chugs through maplint layer creating 
341 blank tiles.

rcr



 

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