spaetz <[EMAIL PROTECTED]> writes: > On Tue, Sep 23, 2008 at 06:55:18AM -0400, Matthias Julius wrote: >> Sebastian Spaeth <[EMAIL PROTECTED]> writes: Well, in the stats >> it almost went up to 20k. Why would munin show this when the queue >> isn't really that long? > > The db always showed about 900 unhandled uploaded files. It did not > delete some files (it does now) and I don't have the patience or time > to do forensic debugging to see what exactly went wrong there.
Nobody is expecting that. I guess munin is just reporting the number of files is the upload directory instead of asking the db. > >> You only get this error message if the server says so. If the >> upload directory is full client will tell you exactly that. > > OK, I stand corrected > >> Or have the server allow 20 jobs or so per user + uuid. It is >> rather silly to set up multiple user accounts to work around this >> limit. Besides, a dedicated uploader can only upload with one >> username. > > Sure, it makes sense doing so. It's not done this way as client_uuids > are a relatively recent addition so the server did not work with them > yet. Come on, it's there since a number of weeks. ;-) I know everything takes time. My TODO is getting longer instead of shorter, too. And I also have a list of little things I would like the server to do or to do differently. I have mostly kept my mouth shut because I don't want to put too much pressure on you. > >> > And we are moving to a different server very soon, hopefully we'll >> > be able to push up the prformance there a bit... >> ... especially once it accepts tileset files. > > Yep, that will help a lot. I have the tileset file handling stub in > the processor, it's just not yet doing anything. We'll need to decide > on how the client<-> server communicate layer, z,x,y values before the > server copes with them. So far, these values are stored in the file name and could easily be extracted by the client and put into POST variables on upload. But, I will put a proposal for v2 of the tileset file spec onto the wiki once I am done with my current rendering changes. And after we agree on that I will implement it in the client. Then you can implement the server side and test it. Matthias _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
