Hi Seems there's a bug with striped rendering, which was probably caused by me when merging rasterizer_branch with the new stripe handling.
There is some stuff there that I don't really understand and it seems to be biting now. Can somebody that understand the coordinate mangling involved look at sub RenderSVG in Tileset.pm? It looks like the stripes get put together the wrong way around or something, but I'm not really sure. In the meantime: Don't enable RenderStripes in the client config, it produces broken tiles. -- Knut Arne Bjørndal aka Bob Kåre [EMAIL PROTECTED] [EMAIL PROTECTED]
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