On Tue, Oct 14, 2008 at 05:44:52PM +0200, spaetz wrote: > 3) we save the tilesets and have a cron job that examines all existing > tileset files and deletes empty ones regularly. Not that difficult but > probably wasteful? > > 4) ? other ideas?
I'd let clients upload to a temporary area and check for an empty
tileset before moving. I guess later in the game we'd need a tileset
file validator to make shure clients did not mess up pngs, pointers etc
by accident or intentionally.
Flo
--
Florian Lohoff [EMAIL PROTECTED] +49-171-2280134
Those who would give up a little freedom to get a little
security shall soon have neither - Benjamin Franklin
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