> There is a magic number used in the source of at least inkscape > 0.45.1, > not allocating more than 100MB as pixel buffer for png output, > but we > need 256 MB for the 8192x8192 px z17 png. > inkscape 0.46 does not seem to use said magic number limit, or > it is big > enough for our purposes.
I've done an svn up this morning and when I started I got a message saying I need to use inkscape 0.46 to use renderstripes=0. I've checked and I am, so whatever is detecting inkscape version doesn't work (at least not on Windows). Updated to revision 11419. - Using working directory D:\TilesAtHome\tmp ! 'flock' not available. Do not run concurrent uploads - Pngcrush version 1.6.4 - pngnq version 0.5 - Java version 1.6 is available - rendering using or/p ! Inkscape version too low, needs to be at least 0.46 for RenderStripes=0 setting - rasterizing using SVG::Rasterize::Engine::Inkscape 7-Zip (A) 4.58 beta Copyright (c) 1999-2008 Igor Pavlov 2008-05-05 Scanning Creating archive D:\TilesAtHome\tmp\captionless_12_2177_1421_38701.zip Compressing captionless_12_2177_1421.png Everything is Ok Ed _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
