Dirk-Lüder Kreie <[EMAIL PROTECTED]> writes: > Hi, > there used to be a check for repeated errors of the same kind, so that > one client with some problem that would not go away by trying another > tile would not hog the entire queue. > > Looking at the logs, this does not seem to be the case anymore. > It seems that on forked rendering the client can produce as many > rendering errors in a row (like black tiles) as it wants and the > client will never stop trying the next tile and the next and so on, > ever failing. > > This needs to be remedied, best by someone that understands the > current exception based error handling.
Yes, this stuff has been neglected lately and certainly needs some overhaul. I will take a look once I get around to it. Matthias _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
