On Mon, 9 Feb 2009, ben wrote: > i monitored this by my client with munin. i lowered the > MaxTileSetComplexity and this works for me. maybe this helps here, too?!!
Which means memory is not freed in case of errors. Sounds reasonable. Nevertheless your solution is no solution, but a workaround. Ciao -- http://www.dstoecker.eu/ (PGP key available) _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
