Hi,
User Alfons has sent me a fix for a bug in close-areas that would
cause rendering breakage for some water tiles likehttp://server.tah.openstreetmap.org/Browse/?layer=tile&z=12&x=3539&y=2061 http://server.tah.openstreetmap.org/Browse/?layer=tile&z=12&x=905&y=1328 I checked it in and I hope it works. Thanks Alfons for looking into this. Bye Frederik _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
