---------- Forwarded message ----------
From: FlaBot <[email protected]>
Date: 2009/4/18
Subject: Re: [Tilesathome] Questions on tile updating process
To: Maarten Deen <[email protected]>


Two things are bad ...

number one : there are tiles just change a few minutes ago and some 9
week and older ago ..
but with the client you cant control with ot the two group you will render ..

number two : the world is big .. very big

So why cant we put the infos from the tiles in a database ?
Last modified,complexity, world area, perhaps user (to find damages
tiles by damages user config)

And the the client can request what a user wants to do with the
cpu-power. So the user can decide if he only wants to render new
tiles or only wants to reander old one .. or only old in europa/country ...

What do you think about ?


Flacus

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OSM -- http://osm.flacus.de/



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