William Stearns <[email protected]> writes: > Good afternoon, all, > I had set my systems to use UploadToDirectory=1 in > tilesAtHome.conf for a while. During that time, it _seems_ that my score > was not being updated on > http://server.tah.openstreetmap.org/User/show/?order=tiles . When I set > UploadToDirectory=0 , the scores appeared to be updated again (minus the > tiles I had sent when it was set to 1) > OK, the point of running the software is _not_ to accumulate > points redeemable for a Lamborghini. :-) That said, it wasn't clear > whether my work was being uploaded at all, especially since I was getting > what appeared to be >150 entry job backlog.
As the name suggests, when you set UploadToDirectory=1 the client does not upload to the server. Instead it uploads to the directory specified in UploadTargetDirectory. This should point to the uploadable directory of a dedicated client ($WorkingDirectory/uploadable/) which handles the uploading for all rendering clients (running as './tilesGen.pl upload_loop'). The idea behind this is that not a handful of clients are competing for a narrow upload bandwidth. Now, the client is supposed to stop rendering when the upload directory contains more than UploadToDirectoryMaxQueue files. In reality it only does not upload its rendered job. This means when you restart the client it will render one job and then sit and wait for the file count in the upload directory to go down. Do you have UploadToDirectoryMaxQueue set to a high number or do you restart the client very often? Matthias _______________________________________________ Tilesathome mailing list [email protected] http://lists.openstreetmap.org/listinfo/tilesathome
