2009/12/22 Frederik Ramm <[email protected]> > at least for Mapnik rendering using the standard osm2pgsql mechanism, it is > next to impossible performance-wise to render e.g. wood at z8. If one wanted > to do this, one would have to pre-compute simplified shapes like we do with > the coastline. >
Yes, I guess for mapnik that would be the way to go (generalized forests would also look better at low zooms). But in t...@h there shouldn't be this problem, as the lowzoom is generated from z12, isn't it? cheers, Martin
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