In a previous message I assumed that my QueuedSendM in tos/lib/Queue wasn't working because the queue was full. This is not true. It can happen regardless of where the pointer to the circular queue is, and it seems to happen when a rapid succession of Sends are called. Has anyone else had this problem? I have a feeling that I will need to make QueuedSendDone asynchronous, but that's a wild guess. I could understand if a message here and there failed to send, but the deadlock is a horrible issue.
-Matthew Nassr -- Matthew S. Nassr <[EMAIL PROTECTED]> _______________________________________________ Tinyos-help mailing list [email protected] https://mail.millennium.berkeley.edu/cgi-bin/mailman/listinfo/tinyos-help
