Then i commented 
/*import com.rincon.transfer.TransferCommands;*/ 

in FlashViewerSender.java

in order to compile FlashViewer.java and so have a new .class.

But the results are the same. 

In FlashViewer.java, i notice with debug messages, i'm able to enter in 

if(cmd.matches("-read")) {

// Get the start address

if (argv.length > ++index) {

reportError("No Missing [start address]");

startAddress = parseLong(argv[index]);

/*reportError("No Missing [start address]");

*/

} else {

reportError("Missing [start address]");

}

// Get the range

if (argv.length > ++index) {

actualRange = parseLong(argv[index]);

} else {

reportError("Missing [range]");

}

runner.read(startAddress, actualRange, moteID);

[..]

 

but after (in the "-read" case)

startAddress = parseLong(argv[index]);

it's not able to print the debug message!(if i change the commented debug 
messages)

        -----Original Message----- 
        From: Munaretto, Daniel 
        Sent: Fri 8/4/2006 10:34 AM 
        To: David Moss 
        Cc: [email protected] 
        Subject: RE: for David Moss: [Tinyos-help] Help with real node 
behaviour!Micaz,tinyos 1.x
        
        
        And also with command -flush, it's working. Only with commands + 
arguments it doesn't work!

                -----Original Message----- 
                From: Munaretto, Daniel 
                Sent: Fri 8/4/2006 10:15 AM 
                To: David Moss 
                Cc: [email protected] 
                Subject: RE: for David Moss: [Tinyos-help] Help with real node 
behaviour!Micaz,tinyos 1.x
                
                
                Yes, i had to update the old version. Now it compiles, but when 
i run the java tool i'm not able to use read and write commands.
                 
                For example, from folder /contrib/rincon/tools/java
                i type 
                 
                java com.rincon.flashbridgeviewer.FlashViewer 0 -ping
                 
                and i receive correctly
                 
                "Pong!The mote has FlashViewer installed"
                 
                NB i used make micaz install.0 eprb,192.168.1.3 (by ethernet)
                 
                then i tried:
                 
                java com.rincon.flashbridgeviewer.FlashViewer 0 -read 0 0x100
                 
                or also the write command from the README file, but it diplays:
                For input string: "-read"
                Usage: java com.rincon.flashbridgeviewer.FlashViewer [mote] 
[command]
                COMMANDS:
                -read [start address] [range]
                -write [start address][20 characters]
                -erase [sector]
                -flush
                -crc [start address][range]
                -ping
                 
                 
                What can i do for solving this problem?
                Thanks,
                cheers
                Daniele
                 

                        -----Original Message----- 
                        From: David Moss [mailto:[EMAIL PROTECTED] 
                        Sent: Thu 8/3/2006 6:25 PM 
                        To: Munaretto, Daniel 
                        Cc: [email protected] 
                        Subject: RE: for David Moss: [Tinyos-help] Help with 
real node behaviour!Micaz,tinyos 1.x
                        
                        

                        I've seen this error before.  You're using an older 
version of TinyOS aren't
                        you?
                        
                        TinyOS 1.1.7 uses a PageEEPROM interface defined in the 
/platform/mica
                        directory, while future versions use a PageEEPROM 
interface defined in
                        /tos/lib/Flash/AT45DB.  The 1.1.7 PageEEPROM interface 
version defines these
                        crc commands:
                        
                        
                          command result_t computeCrc(eeprompage_t page, 
eeprompageoffset_t offset,
                                                      eeprompageoffset_t n);
                        
                          event result_t computeCrcDone(result_t result, 
uint16_t crc);
                        
                        
                        while future versions define an extra command, thanks 
to Johnathan Hui, that
                        allows a running CRC:
                        
                        
                          command result_t computeCrc(eeprompage_t page, 
eeprompageoffset_t offset,
                                                      eeprompageoffset_t n);
                        
                          command result_t computeCrcContinue(eeprompage_t 
page, eeprompageoffset_t
                        offset,
                                                              
eeprompageoffset_t n, uint16_t crc);
                        
                          event result_t computeCrcDone(result_t result, 
uint16_t crc);
                        
                        
                        
                        This can be fixed on your system, but you need to 
update your version of
                        PageEEPROMM module and PageEEPROM interface.  I've 
attached the updated
                        versions of PageEEPROM files (with a slight fix to make 
it work with 1.1.7).
                        Put these files in your local compile directory (in 
either
                        /Blackbook5/apps/FlashBridge where you were compiling 
from, or in
                        /Blackbook5/media/AT45DB) so you don't overwrite the 
original 1.1.7
                        versions.  When you compile, these files will override 
the files in the
                        /platform/mica directory.  Incase updating the 
PageEEPROM component doesn't
                        work, you can remove the latest version by deleting the 
files from the local
                        directory without breaking your TinyOS.
                        
                        Hope that works. Let me know how it goes.
                        
                        -David
                        
                        
                        
                        
                        -----Original Message-----
                        From: Munaretto, Daniel [mailto:[EMAIL PROTECTED]
                        Sent: Thursday, August 03, 2006 8:08 AM
                        To: David Moss
                        Cc: [email protected]
                        Subject: RE: for David Moss: [Tinyos-help] Help with 
real node
                        behaviour!Micaz,tinyos 1.x
                        
                        
                        I have a problem on compiling..i download all useful 
files but i have a
                        problem about one in particular.
                        When i compile i have this error:
                        
C;/tinyos/cygwin/opt/tinyos-1.x/tos/platform/mica/PageEEPROMShare.nc:40
                        'PageEEPROM.computeCrcContinue' not implemented
                        
                        but it's implemented in PageEEPROMM.nc. If i move this 
implementation to
                        PageEEPROMShare.nc file, other errors.
                        I don't understand.
                        Daniele
                        
                                        -----Original Message-----
                                        From: David Moss [mailto:[EMAIL 
PROTECTED]
                                        Sent: Wed 8/2/2006 5:22 PM
                                        To: Munaretto, Daniel
                                        Cc: [email protected]
                                        Subject: RE: for David Moss: 
[Tinyos-help] Help with real
                        node behaviour!Micaz,tinyos 1.x
                                       
                                       
                        
                                        I have done a lot of work in this area 
because my projects
                        require flash.
                                        Flash memory *is* EEPROM.  On your 
micaz you do have 128kB
                        of ROM memory for
                                        your actual binary program on the chip, 
which you don't have
                        access to.
                                        512kB external flash memory can store 
data and whatever else
                        you want on,
                                        and 4kB of RAM memory for 
variables/arrays to run your
                        program.
                        
                                        For simple logging, check out
                                        
http://www.tinyos.net/tinyos-1.x/doc/tutorial/lesson8.html
                        This will append
                                        bytes to the flash and allow you to 
read them back.
                        
                        
                                        It sounds like, because you're copying 
full buffers into
                        flash for temporary
                                        storage, you may need something a 
little different than the
                        logging
                                        functionality.  It's easier to 
implement a temporary storage
                        on flash than a
                                        permanent storage that is retained 
after reboot because you
                        don't have to
                                        deal with finding the write location 
after a reboot;
                        instead, you can erase
                                        the pages of flash you'll use when the 
mote boots up and
                        start your app
                                        writing at 0x0 each time.
                        
                                        The AT45DB flash on a micaz can do 
page-level erases,
                        meaning you erase 256
                                        (+8 extra bytes/page) each time you 
want to erase data.
                        When you write to
                                        the AT45DB, the data actually goes into 
a physical RAM
                        buffer on the chip
                                        before being stored to flash.  That 
means your data won't
                        actually get
                                        written until you flush it to flash. 
                        
                                        Here's a little background on the way 
flash writes.  The
                        process of writing
                                        on the AT45DB is usually a 
read-modify-write, which is
                        different than
                                        standard NOR-flash behavior in that the 
data from a page is
                        first read into
                                        its RAM, the data is modified, the page 
is erased, and the
                        modified data is
                                        written back to flash.  This prevents 
data from being
                        corrupted.  Standard
                                        NOR-flash behavior is 1's turn into 0's 
on write, and 0's
                        turn back to 1's
                                        on erase.  So if you wrote 01101101 to 
a byte on a NOR-flash
                        (like the
                                        STM25P on tmotes) and then wrote a 
10010011 to that same
                        byte location,
                                        you'd end up with 00000001 - not what 
you'd expect.  The
                        AT45DB's
                                        read-modify-write prevents this from 
happening at the
                        expense of time and
                                        energy.  If you look at the power 
consumption plot I
                        attached, you can see
                                        this behavior (as well as the required 
energy!) for a few
                        page writes.  The
                                        flat line is a read, the squiggly lines 
are writes.  Note
                        that the current
                                        gets up to 70 mA - you'll need some 
good batteries (not coin
                        cell) to supply
                                        that kind of instantaneous current.
                        
                                        With all that said, you can try the 
PageEEPROM component to
                        do all that, but
                                        I recommend trying out the component I 
wrote to do kind of
                        what you're
                                        doing, found in the TinyOS 1.x CVS under
                        /contrib/rincon/apps/FlashBridge.
                                        The FlashBridge component is meant to 
be a library that you
                        can use in any
                                        application to directly access flash. 
                        
                                        You'll need to download most of that 
/contrib/rincon
                        directory to get the
                                        demo apps working (including 
/tos/lib/Transceiver,
                        /tos/lib/State, and
                                        
/tools/java/com/rincon/flashbridgeviewer if you want to read
                        the raw flash
                                        onto your computer screen) and you'll 
need to modify the
                        Makefile to include
                                        the AT45DB directory instead of STM25P. 
 To try it out,
                        compile and install
                                        the FlashBridge component onto your 
micaz.  Then, you can
                        connect to the
                                        micaz using serial forwarder and use 
the Java
                        FlashBridgeViewer app to
                                        interact with the flash and get an idea 
of its behavior.
                        The readme is
                                        provided in the
                        /contrib/rincon/apps/FlashBridge/apps/FlashBridgeViewer
                                        directory, and part of it is copied 
below.
                        
                                        If you're working with a buffer of data 
that needs to be
                        stored on flash,
                                        I'd recommend breaking them up into 
256-byte segments to
                        make them easy to
                                        read/write in page increments.  Let's 
say you only need to
                        store a few
                                        buffers of data on flash.  On boot, 
erase the first page of
                        flash (this
                                        isn't good for wear-leveling, but you 
probably won't reboot
                        100,000+ times
                                        either):
                        
                                          call FlashBridge.erase(0);
                        
                                        This will erase the entire first sector 
- 256 pages of
                        flash, or
                                        256*256=65536 bytes (~1 second erase 
time).  When you issue
                        a command on
                                        flash, wait for the event to come back 
before issuing
                        another command.
                        
                                        Now you can start writing at 0x0:
                        
                                          uint8_t buffer[256];  // Here's your 
buffer of data you
                        want to store to
                                        flash
                                          uint32_t flashWriteAddress = 0;  // 
the next location to
                        write to on flash
                        
                                          void writeToFlash() {
                                            call 
FlashBridge.write(flashWriteAddress, &buffer,
                        sizeof(buffer));  //
                                        Write the entire buffer to flash.
                                          }
                        
                                          // Wait for the event to come back....
                                          event void 
FlashBridge.writeDone(uint32_t addr, void *buf,
                        uint32_t len,
                                        result_t result) {
                                            if(result) {
                                              // SUCCESS! update our write 
location to the next
                        page, or something.
                                              // Note that if we only erased 
sector 0 on boot,
                        anything after
                                        address 0x10000 (the 257'th page on 
flash)
                                              // may not be valid to write to
                                              flashWriteAddress += len;
                                            }
                                          }
                        
                                        The FlashBridge component extends the 
PageEEPROM component
                        incase you want
                                        to try to use the PageEEPROM component 
directly.  Then you
                        can check out how
                                        it works in FlashBridge's AT45DB 
implementation.
                        
                                        You'll have to write you own apps to 
get the data onto and
                        off of flash.
                        
                                        Hope that gets you started,
                                        -david
                        
                        
                        
                                        // readme.txt
                        
                                        First let's take a look at what 
commands we have available
                        from the
                                        FlashBridge.  Compile 
FlashBridgeViewerTest or
                        BlackbookConnect or something
                                        to the mote and connect to the mote 
with your serial
                        forwarder.  Then...
                        
                        
                                        $ flashbridge
                                        No arguments found
                                        Usage: java com.rincon.flashviewer 
[mote] [command]
                                          COMMANDS
                                            -read [start address] [range]
                                            -write [start address] [22 
characters]
                                            -erase [sector]
                                            -flush
                                            -crc [start address] [range]
                                            -ping
                        
                        
                                        Let's ping the mote to see if we have 
FlashBridgeViewer
                        installed:
                                        $ flashbridge -ping
                                        Pong! The mote has FlashViewer 
installed.
                        
                        
                                        Great, now let's read a page of data:
                                        $ flashbridge -read 0 0x100
                                        0x0 to 0x100
                                        
_________________________________________________
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |   
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                        
                                        Let's write some data.  The FlashBridge 
itself lets you
                                        write as much data at a time as you 
want, but our TOS_Msg's
                        being
                                        passed back and forth over UART only 
hold so much.  And
                        there's
                                        not much you can specify on the command 
line anyway, so
                        here's what
                                        happens:
                        
                                        $ flashbridge -write 0x0 
hello_flashbridge!
                                        Writing data
                                        0x68 0x65 0x6c 0x6c 0x6f 0x5f 0x66 0x6c 
0x61 0x73 0x68 0x62
                        0x72 0x69 0x64
                                        0x67
                                        0x65 0x21
                                        SUCCESS: 18 bytes written to 0x0
                        
                        
                                        We'll read 0x20 bytes back from 0x0 to 
make sure what we
                        wrote exists:
                                        $ flashbridge -read 0 0x20
                                        0x0 to 0x20
                                        
_________________________________________________
                                        68 65 6C 6C 6F 5F 66 6C   61 73 68 62 
72 69 64 67   |
                        hello_fl  ashbridge
                                        65 21 FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |   !
                        
                        
                                        Keep in mind that the AT45DB flash 
doesn't necessarily put
                        what you wrote
                                        onto the physical flash until you flush 
it out, so here's
                        how you flush:
                        
                                        $ flashbridge -flush
                                        SUCCESS: Flush complete
                        
                        
                                        We can take the CRC of the data we just 
wrote:
                                        $ flashbridge -crc 0x0 18
                                        SUCCESS: CRC is 0x6D3F
                        
                        
                                        And we can erase the entire sector.  
FlashBridge was
                        designed for sector
                                        erases, which you can actually go in 
and edit if you want -
                        but it's not
                                        entirely recommended.  The ST M25P80 
flash erases in
                        sector-lengths, which
                                        is 64kB at a time.  Atmel's AT45DB 
flash chip erases in
                        page-lengths, which
                                        is 256B at a time.  To maintain 
compatibility between the
                        two chips,
                                        FlashBridge erases the full 64kB at a 
time on both the
                        AT45DB and the STM25P
                                        chips.  It can probably be done faster 
on the AT45DB
                        implementation
                                        than it is right now, but I haven't 
programmed any of the
                        block erase
                                        stuff that the chip actually supports.
                        
                                        Another option would be to go in and 
edit the
                        FlashSettings.h
                                        file for the AT45DB and define smaller 
sector sizes and
                        readjust
                                        all those flash parameters, and that 
should maintain
                        compatibility as well.
                        
                                        So let's erase.  It takes about 1 
second/sector - which is 1
                        second per
                                        erase.
                                        $ flashbridge -erase 0            
                                        SUCCESS: Sector 0 erase complete  
                        
                                        And for that AT45DB you'll want to 
flush after that as well
                        to make sure
                                        changes are commmited to flash.
                        
                        
                        
                                        Now let's read back address 0x0:
                                        $ flashbridge -read 0 0x100
                                        0x0 to 0x100
                                        
_________________________________________________
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                                        FF FF FF FF FF FF FF FF   FF FF FF FF 
FF FF FF FF   |
                        
                        
                        
                        
                        
                        
                        
                        
                        
                        
                                        -----Original Message-----
                                        From: Munaretto, Daniel
                        [mailto:[EMAIL PROTECTED]
                                        Sent: Tuesday, August 01, 2006 11:46 PM
                                        To: [EMAIL PROTECTED]
                                        Cc: [email protected]
                                        Subject: for David Moss: [Tinyos-help] 
Help with real node
                                        behaviour!Micaz,tinyos 1.x
                        
                        
                                       
                        
                                                -----Original Message-----
                                                From: Michael Schippling 
[mailto:[EMAIL PROTECTED]
                                                Sent: Tue 8/1/2006 7:19 PM
                                                To: Munaretto, Daniel
                                                Cc: 
[email protected]
                                                Subject: Re: [Tinyos-help] Help 
with real node
                                        behaviour!Micaz,tinyos 1.x
                                               
                                               
                        
                                                I haven't used the FLASH so I 
can't give good
                        advice.
                                                David Moss on this list seems 
to know a lot about
                        it,
                                                perhaps he will answer?
                                               
                                                MS
                                               
                                                Munaretto, Daniel wrote:
                                                > Hi Michael,
                                                > The problem is that we need 
more memory for our
                        project. Even if
                                        FLASH memory is slow, i think we need 
to use all
                        possibilties that micaz
                                        mote gives to us. Is it possible to use 
it for writing data?
                        (i know that
                                        for ADC readings it is used, and just 
to remember we use
                        tinyos 1.x and
                                        micaz motes, Atmel ATMEGA128)
                                                > if yes, how?and how much? and 
what about relative
                        energy
                                        consumption and time requested? it 
would be really
                        useful...any informations
                                        will be really appreciated!
                                                > Because we can think to solve 
this memory problem
                        by using RAM and
                                        FLASH together: sometimes, when we 
receive packets for
                        bufferizing, we can
                                        move this buffer from RAM to FLASH 
memory temporary or
                        viceversa, i don't
                                        know exactly how i should manage this 
situation. But what i
                        mean is
                                        something similar to PC hard-disk....
                                                >
                                                > cheers
                                                > Daniele
                                                >
                                                >       -----Original 
Message-----
                                                >       From: Michael Schippling
                        [mailto:[EMAIL PROTECTED]
                                                >       Sent: Mon 7/31/2006 
9:12 PM
                                                >       To: Munaretto, Daniel
                                                >       Cc: 
[email protected]
                                                >       Subject: Re: 
[Tinyos-help] Help with real
                        node
                                        behaviour!Micaz,tinyos 1.x
                                                >     
                                                >     
                                                >
                                                >       As far as I know all of 
the 4k of RAM is
                        available for use,
                                                >       so you should have 
about 2.5k for your
                        buffer allocs. Maybe
                                                >       you can put in an 
allocation size detector
                        for your
                                        simulation
                                                >       so you can see where it 
(is assumed to)
                        overflow? Or log all
                                                >       the alloc/frees and 
match them up...
                                                >
                                                >       MS
                                                >
                                                >       Munaretto, Daniel wrote:
                                                >       > Thanks for your 
answer, in my program i
                        allocate memory to
                                        create in each mote a buffer-chain (i 
use structures that
                        allocate memory
                                        dynamically). But i don't know exactly 
how much dynamic
                        memory i can use in
                                        Micaz motes.
                                                >
                                                >       > For example, if after 
compiling i use 1419
                        bytes in RAM
                                        and 19748 bytes in ROM, is the rest 
used for dynamic
                        allocation?
                                                >
                                                >       > i don't understand 
this passage about
                        exactly how much
                                        memory i can use dynamically..for me 
understanding would be
                        really
                                        important.
                                                >
                                                >       > Thanks for your 
availability,
                                                >       >
                                                >       > Cheers
                                                >       > Daniele
                                                >       >
                                                >       >       -----Original 
Message-----
                                                >       >       From: Michael 
Schippling
                        [mailto:[EMAIL PROTECTED]
                                                >       >       Sent: Fri 
7/28/2006 7:12 PM
                                                >       >       To: Munaretto, 
Daniel
                                                >       >       Cc:
                        [email protected]
                                                >       >       Subject: Re: 
[Tinyos-help] Help with
                        real node
                                        behaviour!Micaz,tinyos 1.x
                                                >       >     
                                                >       >     
                                                >       >
                                                >       >       Well there's 
128K of PROM and 4K of
                        RAM in the
                                        ATMEGA 128
                                                >       >       and I believe 
it is all available.
                        At the end of the
                                        TOS
                                                >       >       compile you get 
a line that says how
                        much your
                                        program is
                                                >       >       using. If you 
are not doing any kind
                        of dynamic
                                        allocation
                                                >       >       this should be 
the maximum used.
                        Perhaps you have a
                                        pointer
                                                >       >       or something 
that is running amuck
                        in a way that you
                                        don't
                                                >       >       see in 
simulation.
                                                >       >     
                                                >       >       I think using 
FLASH is rather slow
                        and the number of
                                        MTBF
                                                >       >       cycles is not 
conducive to temporary
                        storage.
                                                >       >     
                                                >       >       MS
                                                >       >     
                                                >       >       Munaretto, 
Daniel wrote:
                                                >       >       > I did other 
experiments and i
                        found that, with
                                        little data size, the nodes are able to 
send and receive all
                        packets they
                                        generate. So it's definitely a memory 
problem. But i think
                        not to use so
                                        much memory and i free, when i can, the 
used structures.
                        Remember i need a
                                        buffer chain in each node cause i store 
incoming packets and
                        then i create
                                        new coded packets from these buffers.
                                                >
                                                >       >       > Now my 
question is: with Micaz
                        motes, tinyos 1.x,
                                        how much memory in ROM and RAM can i 
use?
                                                >       >       > and is it 
possible to use the
                        FLASH memory?if yes
                                        how?and what's the size of it?
                                                >       >       >  If possible, 
i'd like to receive
                        very precise
                                        informations for understanding my 
problem in the best way.
                                                >       >       >
                                                >       >       > Thanks very 
much for your
                        availability
                                                >       >       > cheers
                                                >       >       > Daniele
                                                >       >       >
                                                >       >       >       
-----Original Message-----
                                                >       >       >       From: 
Michael Schippling
                                        [mailto:[EMAIL PROTECTED]
                                                >       >       >       Sent: 
Thu 7/27/2006 9:25 PM
                                                >       >       >       To: 
Munaretto, Daniel
                                                >       >       >       Cc:
                        [email protected]
                                                >       >       >       
Subject: Re: [Tinyos-help]
                        Help with real
                                        node behaviour!Micaz,tinyos 1.x
                                                >       >       >    
                                                >       >       >    
                                                >       >       >
                                                >       >       >       Sounds 
like your buffering
                        scheme is
                                        overflowing and crashing the mote.
                                                >       >       >       One 
clue is that I seem to
                        see a lot of
                                        length 5 buffer pools in TOS...
                                                >       >       >       You 
might want to double
                        check that you are
                                        freeing buffers after use.
                                                >       >       >       MS
                                                >       >       >
                                                >       >       >       
Munaretto, Daniel wrote:
                                                >       >       >       > Hi 
all,
                                                >       >       >       >  
after a lot of simulation
                        in TOSSIM, i
                                        uploaded my programs on the motes.
                                                >       >       >       > By 
reading the leds, i'm
                        able to
                                        understand what happens.
                                                >       >       >       >
                                                >       >       >       > If i 
run on motes a normal
                        flooding, it's
                                        all ok. All packets are sent and 
received.
                                                >       >       >       >
                                                >       >       >       > But 
if i run a more
                        complex program, where
                                        before broadcasting packets i code 
packets i stored in the
                        node's internal
                                        buffer, i notice i cannot receive over 
5 packets (in my
                        experiments i
                                        generate 8 packets per node). But if i 
run only one mote,
                        it's able to
                                        generate all packets.
                                                >
                                                >       >       >
                                                >       >       >       >  So 
if i run 2 nodes, one
                        seems blocked or
                                        crashed after receiving 5 packets (Leds 
stop to work, fixed
                        on a color or
                                        void) and the other one continue to 
send packets in a
                        properly way.
                                                >
                                                >       >       >
                                                >       >       >       > I 
made with several motes
                        and it's the
                                        same, also changing batteries.
                                                >       >       >       >
                                                >       >       >       > 
Anyone could help me,
                        please?
                                                >       >       >       > i 
don't know what's wrong,
                        in TOSSIM was
                                        all ok.
                                                >       >       >       > And 
i'm using micaz motes,
                        tinyos 1.x,
                                        after compiling i see: used RAM=1657 
bytes, used ROM=19600
                        bytes.
                                                >
                                                >       >       >       >
                                                >       >       >       > 
Thanks very much, i hope
                        someone could
                                        answer to me!
                                                >       >       >       > cheers
                                                >       >       >       > 
Daniele
                                                >       >       >       >
                                                >       >       >       >
                                                >       >       >       >
                                        
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                                                >       >       >       > 
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                                                >       >       >       >
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                                                >       >       >       >
                               
                        
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                                                >       >       >
                                                >       >     
                                                >       >
                                                >
                                               
                        
                        


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