On Feb 12, 2007, at 1:04 AM, Urs Hunkeler wrote:

Phil,

It seems that Mino used different seeds. Looking at the output Mino posted I get the impression that the order of the numbers is different, but that the numbers always stay the same. This would mean that the PRNG produces a limited set of numbers, which seems to be a bit odd.

That's the random seed to *TOSSIM*, not to the mote random number generators. The mote generators behave exactly as they do on real nodes:

RandomMlcgP.nc:
  /* Initialize the seed from the ID of the node */
  command error_t Init.init() {
    atomic  seed = (uint32_t)(TOS_NODE_ID + 1);

    return SUCCESS;
  }

So giving a random seed to TOSSIM will introduce randomness, such as in the order you boot nodes, but the stream of random numbers each node generates is deterministic.

Phil
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