Hi all,

I've just spent the day to debug this weird T1.1.15 behaviour.

I set up a timer to shoot every 30s using TimerC. The first initial 
shot is OK (shot within 30s), the rest of the shot is fired in 0.5s. 

If I set the timer to shot in 15s. The first initial shot is 15s, but the 
rest of the shot is fired within around 1s range.

The funny thing is that the behaviour can be eliminated/reproduced
by calling (or not calling) any functions (even for turn on LEDs)
or by posting / not posting other tasks.

I've never seen it either during my experience with T1 before. 
But I guess there's some problem with the memory constrait.
Currently I'm using Micaz, and already spent 23764 FLASH 
- 3660 bytes RAM. 

With 436bytes of RAM left (4096-3660 bytes), does the TinyOS have
enough room for stack and heap ?

Does anybody have the same experience before ? Do you mind to 
share it ?

Thanks in advance.

Regards,

-daniel




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