======================= CALL FOR SHORT PAPERS =======================

5th IEEE Consumer Communications and Networking Conference IEEE CCNC 2008

10-12 January 2008, Las Vegas, Nevada, US, http://www.ieee-ccnc.org/

CCNC 2008 will focus on today's growing population of connected individuals
and the developing
strong market for integrated voice, video and computer communications that
can inter-work with
entertainment devices, home security/surveillance systems, games, and home
appliances, all with
transparent functionality to the mobile environment.

At this point, CCNC welcomes Short Papers, related to any of the technical
topics in CCNC, that
summarize speculative breakthroughs, work-in-progress, industry featured
projects, open problems,
new application challenges, visionary ideas, and preliminary studies or
recent achievements that
are not quite ready for a regular full-length paper.

Authors should submit a two-page paper in double-column IEEE format
including authors' names
and affiliations, and a short abstract through EDAS. Submission guidelines
and formatting
details can be found under Author Information on the CCNC web site. Only
electronic submission
will be accepted.

Submissions will be peer-reviewed. Accepted papers will be in the conference
proceedings and
presented in the conference.

Important Dates

Short Papers Due:                        21 Sept 2007
Acceptance Notification:                 28 Sept 2007
Final Camera Ready Artwork:              5 Oct 2007

Topics include, but are not limited to, the following:

Wireless Routing and Transport

Ad-Hoc and Sensor Networks
Wireless Multimedia Networks
Wireless Home Networks: Architecture and Protocols
Body and Personal Area Networks
Vehicle Networks
Multi-hop networks
Delay Tolerant Networking
IMS support
Fixed and Mobile Convergence

Network Access and Communications

Physical and MAC Layer Issues
Wireless Access Networks (Wireless LANs, WiMAX, Cellular Networks)
Emerging Wireless Technologies (Ultra Wideband, OFDM, RFID)
Channel Modeling and Characterization
Multi-Channel Communications
Modulation, Coding and Diversity
Cross Layer Optimization
Seamless Roaming Techniques and Technologies

Multimedia Networking

Multimedia Streaming
Multimedia QoS Protocols
Distributed Network Protocols for Multimedia
Image/Video Multimedia Networks
Streaming Protocols and Security
High-Definition Audio/Video Networking
Distributed Coding and Network Coding for Multimedia
Entertainment Networks
Multimedia Support over Multi-hop Networks
Wireless Multimedia

Communications and Information Security

Wireless Security for Home Environments
Firewalls and Intrusion Detection for Home Environments
Worm defense in Consumer Electronics
Combating Phishing and Spam in Consumer Environments
Secure Configuration for Consumer Electronics
Consumer-friendly Security Models and Tools
Disinfecting Portable Devices Entering Home Environments
Control of Personal Data Stored on Consumer Electronics
Handling Power Attacks on Consumer Devices
Securing Wireless Mesh Networks in Neighborhood Environments
Authenticating Consumers to Service Providers
Location Privacy for Users of Consumer Electronics
Combating Botnets in Consumer Environments
Detecting and Controlling Cheating in Network Games
Technologies for Handling Theft of Portable Devices
Measuring and Evaluating the Security of Home Network Environments
Secure Operating Systems for Embedded Devices in Home Environments
Digital Rights Management Issues

P2P Networking and Content Distribution

P2P Algorithms and Architectures for CE Networking
Overlay and Application Layer Multicast
Peercasting and Overlay Content Distribution
Peer-to-Peer SIP
Novel CE Applications Enabled by P2P Computing
Resource and Data Sharing
Incentive Mechanisms
Reputation and Trust Mechanisms
P2P Platforms and Architectures
Overlay Networks

Emerging Technologies and Applications

Multi-Modal Interactions and Applications
Home Automation
Human-Machine Interface and Interaction
Next Generation Networks
Wearable Computers
Pervasive Computing and Contextual Systems
Human-Machine Interface and Interaction
Embedded Platforms
Middleware and Multiple Agents
Personalization
Digital Content and Digital Rights Management


Short Paper Chair: Florence Kolberg, Strathclyde University in Glasgow,
Scotland
[EMAIL PROTECTED]
_______________________________________________
Tinyos-help mailing list
[email protected]
https://mail.millennium.berkeley.edu/cgi-bin/mailman/listinfo/tinyos-help

Reply via email to