hello,
 
I am new to the TOSSIM simulation.  I ran the MultihopOscilloscope application 
in TOSSIM.  The application seems to be working fine in delivering the sensor 
data to the basestation, however, I have noticed that many sensor data never 
get sent due to the fact that a mote cannot send if a .SendDone event has not 
been signaled after a a .send command.
 
I have used the exact same code provided with the original application.  I 
would really appreciate it if some body can explain to me why is it taking a 
very long time for a mote to receive a .SendDone event, as such behavior seem 
to be resulting in a great loss rate.  A sample run is attached.
 
THANKS SO MUCH
 
================================================================
 
time:  0.185000181198
time:  -0.0609998703003
DEBUG (4): Booted.
DEBUG (3): Booted.
DEBUG (5): Booted.
DEBUG (1): Booted.
DEBUG (2): Booted.
DEBUG (6): Booted.
DEBUG (0): Booted.
DEBUG (4): Sending a packet.
DEBUG (3): Sending a packet.
DEBUG (5): Sending a packet.
DEBUG (1): Sending a packet.
DEBUG (2): Sending a packet.
DEBUG (6): Sending a packet.
DEBUG (0): Sending a packet.
DEBUG (0): Received a packet.
 [0] [0] [0] [c8] [0] [0] [0] [0] [be] [ef] [be] [ef] [be] [ef] [be] [ef] [be] 
[ef] 
DEBUG (0): sendDone completed.
 DEBUG (0): report_sent.
 DEBUG (0): report_problem.
 DEBUG (4): can't send BUSY (sendbusy=true).
 DEBUG (3): can't send BUSY (sendbusy=true).
 DEBUG (5): can't send BUSY (sendbusy=true).
 DEBUG (1): can't send BUSY (sendbusy=true).
 DEBUG (2): can't send BUSY (sendbusy=true).
 DEBUG (6): can't send BUSY (sendbusy=true).
 DEBUG (0): Sending a packet.
DEBUG (0): Received a packet.
 [0] [0] [0] [c8] [0] [0] [0] [1] [be] [ef] [be] [ef] [be] [ef] [be] [ef] [be] 
[ef] 
DEBUG (0): sendDone completed.
 DEBUG (0): report_sent.
 DEBUG (0): report_problem.
 DEBUG (4): can't send BUSY (sendbusy=true).
 DEBUG (3): can't send BUSY (sendbusy=true).
 DEBUG (5): can't send BUSY (sendbusy=true).
 DEBUG (1): can't send BUSY (sendbusy=true).
 DEBUG (2): can't send BUSY (sendbusy=true).
 DEBUG (6): can't send BUSY (sendbusy=true).
 DEBUG (0): Sending a packet.
DEBUG (0): Received a packet.
 [0] [0] [0] [c8] [0] [0] [0] [2] [be] [ef] [be] [ef] [be] [ef] [be] [ef] [be] 
[ef] 
DEBUG (0): sendDone completed.
 DEBUG (0): report_sent.
 DEBUG (0): report_problem.
 DEBUG (4): can't send BUSY (sendbusy=true).
 DEBUG (3): can't send BUSY (sendbusy=true).
 DEBUG (5): can't send BUSY (sendbusy=true).
 DEBUG (1): can't send BUSY (sendbusy=true).
 DEBUG (2): can't send BUSY (sendbusy=true).
 DEBUG (6): can't send BUSY (sendbusy=true).
 DEBUG (0): Sending a packet.
DEBUG (0): Received a packet.
 [0] [0] [0] [c8] [0] [0] [0] [3] [be] [ef] [be] [ef] [be] [ef] [be] [ef] [be] 
[ef] 
DEBUG (0): sendDone completed.
 DEBUG (0): report_sent.
 DEBUG (0): report_problem.
 DEBUG (5): AM: Sending packet (id=24, len=7) to 65535
DEBUG (6): Received active message (0x91903c) of type 24 and length 7 for me @ 
0:0:4.418206508.
DEBUG (4): Received active message (0x918fe8) of type 24 and length 7 for me @ 
0:0:4.418206508.
DEBUG (3): Received active message (0x918fbe) of type 24 and length 7 for me @ 
0:0:4.418206508.
DEBUG (1): Received active message (0x918f6a) of type 24 and length 7 for me @ 
0:0:4.418206508.
DEBUG (0): Received active message (0x918f40) of type 24 and length 7 for me @ 
0:0:4.418206508.
DEBUG (2): Received active message (0x918f94) of type 24 and length 7 for me @ 
0:0:4.418206508.
DEBUG (4): AM: Sending packet (id=24, len=10) to 65535
DEBUG (6): Received active message (0x91903c) of type 24 and length 10 for me @ 
0:0:4.985040091.
DEBUG (3): Received active message (0x918fbe) of type 24 and length 10 for me @ 
0:0:4.985040091.
DEBUG (2): Received active message (0x918f94) of type 24 and length 10 for me @ 
0:0:4.985040091.
DEBUG (1): Received active message (0x918f6a) of type 24 and length 10 for me @ 
0:0:4.985040091.
DEBUG (4): can't send BUSY (sendbusy=true).
 DEBUG (3): can't send BUSY (sendbusy=true).
 DEBUG (5): can't send BUSY (sendbusy=true).
 DEBUG (1): can't send BUSY (sendbusy=true).
 DEBUG (2): can't send BUSY (sendbusy=true).
 DEBUG (6): can't send BUSY (sendbusy=true).
 DEBUG (0): Sending a packet.
DEBUG (0): Received a packet.
 [0] [0] [0] [c8] [0] [0] [0] [4] [be] [ef] [be] [ef] [be] [ef] [be] [ef] [be] 
[ef] 
DEBUG (0): sendDone completed.
 DEBUG (0): report_sent.
 DEBUG (0): report_problem.
 DEBUG (0): AM: Sending packet (id=24, len=10) to 65535
DEBUG (6): Received active message (0x91903c) of type 24 and length 10 for me @ 
0:0:5.133145104.
DEBUG (3): Received active message (0x918fbe) of type 24 and length 10 for me @ 
0:0:5.133145104.
DEBUG (2): Received active message (0x918f94) of type 24 and length 10 for me @ 
0:0:5.133145104.
DEBUG (1): Received active message (0x918f6a) of type 24 and length 10 for me @ 
0:0:5.133145104.
DEBUG (1): AM: Sending packet (id=24, len=16) to 65535
DEBUG (5): Received active message (0x919012) of type 24 and length 16 for me @ 
0:0:5.571766916.
DEBUG (4): Received active message (0x918fe8) of type 24 and length 16 for me @ 
0:0:5.571766916.
DEBUG (0): Received active message (0x918f40) of type 24 and length 16 for me @ 
0:0:5.571766916.
DEBUG (3): Received active message (0x918fbe) of type 24 and length 16 for me @ 
0:0:5.571766916.
DEBUG (2): Received active message (0x918f94) of type 24 and length 16 for me @ 
0:0:5.571766916.
DEBUG (1): AM: Sending packet (id=23, len=26) to 0
DEBUG (6): Snooped on active message of type 23 and length 26 for 0 @ 
0:0:5.580388081.
DEBUG (6): report_received.
 DEBUG (5): Snooped on active message of type 23 and length 26 for 0 @ 
0:0:5.580388081.
DEBUG (5): report_received.
 DEBUG (0): Received active message (0x918f40) of type 23 and length 26 for me 
@ 0:0:5.580388081.
DEBUG (0): Received a packet.
 [0] [0] [0] [c8] [0] [1] [0] [0] [be] [ef] [be] [ef] [be] [ef] [be] [ef] [be] 
[ef] 
DEBUG (4): Snooped on active message of type 23 and length 26 for 0 @ 
0:0:5.580388081.
DEBUG (4): report_received.
 DEBUG (3): Snooped on active message of type 23 and length 26 for 0 @ 
0:0:5.580388081.
DEBUG (3): report_received.
 DEBUG (0): report_problem.
 DEBUG (1): sendDone completed.
 DEBUG (1): report_sent.


      
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