Hi,

If you look in detail at the installation process you will see the 
following steps:
- compiling the actual program into a main.exe file
- modifying some symbols in the binary (node id) and changing the format 
to .srec. This involves platform specific versions of objdump and 
objcopy as well as a TinyOS specific perl script
- Flashing the binary to the mote. Depending on the platform this is 
done with uisp, avr-dude or msp430-bsl (maybe others, too).

So, depending on your platform and your needs, if you can provide the 
final .srec file with the node id already programmed in, you only need 
the actual programmer software, which could be a single binary and 
should run without too much trouble on any small system. If you need to 
modify the node ids you need either perl, objdump, objcopy and the 
TinyOS script (tos-setsymbols or so). If this is too much for you, you 
could probably modify the final .srec file if you know at which offset 
the variables for the node id are.

Cheers,
Urs


as2 wrote:
> Hi, if I have an app compiled, can I install it in a mote without a tinyos
> full instalation system(Using the files in build/platform)?
> Is there any light weight flasher for use in a small linux system?
> 
> thanks

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