Hi,

I'm generating random requests whose inter-time interval is randomly
generated using a exponential distribution, which typically simulates
relatively well real traffic. Anyway I'm generating requests with the
same parameter with both implementations, so I don't think that's the
issue. I may have hit a performance issue in the Serial Forwarder, but
I think it's unlikely.

--
Giuseppe Cardone



On Thu, Dec 17, 2009 at 12:45 PM, Arik Sapojnik <[email protected]> wrote:
> Hi,
>
> I suppose you are sending your ping requests from client (PC) to server
> (mote).
> In this case, are you using an inter-packet-gap? This might be the issue.
>
> Arik
>
>
>
> On Thu, Dec 17, 2009 at 12:29, Giuseppe Cardone
> <[email protected]> wrote:
>>
>> Hi,
>>
>> for my benchmarks I'm generating random request of fixed size. The
>> time between two requests is exponentially distributed. As long as The
>> rate parameter of the exponential distribution is low enough my
>> implementation achieves lower RTTs than blip, but when the rate
>> parameter gets higher, blip becomes far better than my implementation.
>> Here's a chunk of results obtained using lambda=1.0 (mean = 1.0). The
>> first column is the the request size in bytes (not including the IEEE
>> 802.15.4 header and the Active Message field), the second one is the
>> RTT in ms of my implementation, the third one is the RTT in ms using
>> blip.
>>
>> 08   68     71
>> 16   57     75
>> 24   81     87
>> 32   110   93
>> 40   147   95
>> 48   175   96
>> 56   296   102
>> 64   305   103
>> 72   375   115
>> 80   405   165
>> 88   494   164
>> 96   565   177
>>
>> It's hard to say if my implementation has a linear performance with a
>> high slope or if it is quadratic. There are some anomalies (for
>> example the sharp rise between RTT for requests of 72 and 80 bytes
>> using blip, which seems to be a platform issue), but the trend is
>> clear: blip sharply outperforms my implementation as the traffic gets
>> heavier. I was able to use blip with high lambdas (=5.0) and still
>> having decent RTTs:
>>
>> 8 105
>> 16 98
>> 24 123
>> 32 144
>> 40 190
>> 48 217
>> 56 184
>> 64 203
>> 72 297
>> 80 498
>> 88 738
>> 96 961
>>
>> As I said my echo implementation simply uses a Pool component to
>> manage the echo requests (I also tried to use a ring buffer written by
>> me but the results didn't change much), that's why I suppose that blip
>> is particularly clever with buffer management, but still I can't
>> understand where the trick is.
>>
>> --
>> Giuseppe Cardone
>>
>>
>>
>> On Thu, Dec 17, 2009 at 7:48 AM, Arik Sapojnik <[email protected]> wrote:
>> > Hi,
>> >
>> > I'm currently investigating the same issue - RTT, delay, throughput...
>> > Can you please post your results and the results of blip?
>> >
>> > Thanks,
>> > Arik
>> >
>> >
>> > On Wed, Dec 16, 2009 at 22:06, Giuseppe Cardone
>> > <[email protected]> wrote:
>> >>
>> >> Hi all,
>> >>
>> >> to get acquainted with TinyOS I'm writing a simple echo application:
>> >> it sends back any message it receives. I'm using two TelosB motes and
>> >> Tiny OS 2.1 compiled from CVS. The hardware setup is:
>> >>
>> >> echo client PC --- Proxy running Serial Forwarer connected to a
>> >> BaseStation --- Echo server on TelosB
>> >>
>> >> I'm using a Pool<message_t> to buffer messages on the echo server.
>> >> Everything works and I'm happy with it. As comparison I wrote a simple
>> >> UDP Echo server using blip, and even if blip has to deal with 6lowpan
>> >> it still does a great job and actually under relatively high traffic I
>> >> have a much better round trip time using blip than using my
>> >> application. I compiled my echo server using the switches:
>> >>
>> >> -DENABLE_SPI0_DMA -DCC2420_HW_ACKNOWLEDGEMENTS -DTOSH_DATA_LENGTH=102
>> >>
>> >> I'm not posting my source code since is pretty trivial: it's just a
>> >> echo server that uses a ring buffer to deal with incoming messages.
>> >> It's the simplest technique I could think of, and I don't know how
>> >> blip can have better performance (and I didn't find any obvious trick
>> >> in the source code). How does blip achieve such high performance? Does
>> >> it use any trick with buffers to have a performance boost?
>> >>
>> >> Any help, tip or hint will be greatly appreciated. Thanks.
>> >>
>> >> --
>> >> Giuseppe Cardone
>> >> _______________________________________________
>> >> Tinyos-help mailing list
>> >> [email protected]
>> >>
>> >> https://www.millennium.berkeley.edu/cgi-bin/mailman/listinfo/tinyos-help
>> >
>> >
>> >
>> > --
>> > Best Regards,
>> > Arik Sapojnik
>> > [email protected]
>> >
>
>
>
> --
> Best Regards,
> Arik Sapojnik
> [email protected]
>

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