Hello..

Could you please specify clearly which version of tinyos are you working
over and what exactly is your need ?

I had done a similar thing for a tracking application, but it was using
Tython in TinyOS-1.15..
And what I could achieve was to move a specific mote as and when a command
is typed on the prompt.

Regards,
Kiraneet


> Message: 4
> Date: Mon, 22 Feb 2010 18:35:19 +0000
> From: LIKITH RAJ <[email protected]>
> Subject: [Tinyos-help] mobility of motes in tinyos
> To: [email protected]
> Message-ID:
>        <[email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> how to create mobile motes in tinyos
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> Message: 5
> Date: Mon, 22 Feb 2010 18:53:47 +0000
> From: LIKITH RAJ <[email protected]>
> Subject: [Tinyos-help] mobile motes in tossim
> To: [email protected]
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>        <[email protected]>
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> how to create mobile motes in tossim
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> Message: 6
> Date: Mon, 22 Feb 2010 11:12:17 -0800
> From: Omprakash Gnawali <[email protected]>
> Subject: Re: [Tinyos-help] some questions about CTP
> To: Xiaohui Liu <[email protected]>
> Cc: Tinyos-Help <[email protected]>
> Message-ID:
>        <[email protected]>
> Content-Type: text/plain; charset=ISO-8859-1
>
> On Sun, Feb 21, 2010 at 10:02 PM, Xiaohui Liu <[email protected]> wrote:
> > Hi everyone,
> > Please help me with the following questions regarding CTP, specifically
> for
> > forwarding engine component "CtpForwardingEngineP.nc".
> > 1) In the event handler
> > ??event void SubSend.sendDone(message_t* msg, error_t error) {
> > ..
> > else if (error != SUCCESS) {
> > ..
> > else if (ackPending && !call PacketAcknowledgements.wasAcked(msg)) {
> > ..
> > }
> > What is the difference between the two conditions? Aren't both of them
> > suggesting failed delivery by means of absence of ACK? What scenarios
> would
> > cause "error != SUCCESS" exactly, possibly besides no ACK?
>
> The possible return values are: SUCCESS, FAIL, and ECANCEL. SUCCESS
> does not mean the packet was acknowledged.
>
>
> > 2)?In the same event handler
> > ??event void SubSend.sendDone(message_t* msg, error_t error) {
> > ..
> > ?? ?else if (qe->client < CLIENT_COUNT) {
> > ..
> > ?? ? ? call SendQueue.dequeue();
> > ..
> > ??}
> > ?? ?else if (call MessagePool.size() < call MessagePool.maxSize()) {
> > ..
> > ?? ? ?call SentCache.insert(qe->msg);
> > ?? ? ?call SendQueue.dequeue();
> > ..
> > It shows forwarded packets from other nodes are cached after successfully
> > transmitted, for duplicate suppression. However, packets generated
> locally
> > (qe->client < CLIENT_COUNT) are not cached. Since these two kind of
> packets
> > share the same send queue, why are they treated differently as to
> caching?
>
> Duplicates typically happen due to retransmissions. With a small cache
> size (4 entries), we wanted to focus on catching the dominant cause of
> duplication. CTP defines duplicates as packets that match origin, seq,
> thl, and type. If you encounter the same packet twice once it has gone
> through a loop, the chances are small that the thl will be the same.
> So those packets would not be duplicate with CTP's definition of
> duplicate.
>
> - om_p
>
>
>
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