To respond to some of the comments 
First of all, while many kids do have video games, not everyone does, 
so I don't think it would be impossible to find a child that does not 
have a video game. And novelty isn't really an issue - it isn't about 
the system - it's about the game.

I agree with the risk issue - however, many studies have shown that 
video games can negatively impact other factors in a child's life. 
While much of the research is correlational, I find it hard to believe 
that the researchers would think there would be no impact. And while 
parents gave consent - well, did they realize that this might be the 
case? This is a pretty big purchase - one that some parents may not be 
able to afford (particularly if you add in the cost of video games).  
In this case, it may have been better if the researchers gave a gift 
card of equal value and let the parents make this decision rather than 
handing over the video gaming system itself.

BTW, I am NOT anti video games. We have a PS3 at home and I understand 
the lure of playing the game over doing work. Our 6 year old loves 
playing video games - she would play all day if she could. I would be 
playing certain games all day long if I could (Bioshock 2 - Rapture is 
waiting)!!


----------------------------------
Deb

Dr. Deborah S. Briihl
Dept. of Psychology and Counseling
Valdosta State University
229-333-5994
[email protected]

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