On Fri, May 23, 2008 at 12:26:12PM +0200, Marco wrote: . . . > and thanks for the answers: how, i avoided the sleep() approach, > because, as Cameron said i supposed that it freezed the application: > being in sleep() it stops the mainloop()... > > Now, > > i have used the after() approach, with some satisfactory results, > only, there is something that still bugs me: if i understand correctly > after() tells the loop to execute someething after some time (in > milliseconds). What i'd like to do is something more like every()... > In fact, i'd like the application to be redrawn every() second (so to > say), while, if i understand correctly, every time i want to redraw > the application (for example because in the meantime the log i'm > monitoring has changed) i have to call after(). In this sense i have > put an after() at the end of every possible event that the user, while > working on the interface, could do. But, if nothing happens at the GUI > level, then nothing is updated. > > I'd prefer to avoid to put a "UPDATE" button on the app, but as of > now, seems like it's the only way to do it safely. > > I am wrong? . . . Yes and no.
every() is a common need among Tkinter() programmers, for all the reasons you describe. I'm sure several of us have written our own version, but, to my surprise--astonishment!--I can't put my hands on one of them in public space just now. I'm late for a meeting myself; I'll summarize: A. You do NOT need to have after()s all over the widget tree, although I can understand the confusion; B. All that's necessary is a single "free-running" after() *that invokes itself*; and C. After I get out of my meetings, I'll write an example. _______________________________________________ Tkinter-discuss mailing list Tkinter-discuss@python.org http://mail.python.org/mailman/listinfo/tkinter-discuss