On Fri, May 23, 2008 at 12:26:12PM +0200, Marco wrote:
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> and thanks for the answers: how, i avoided the sleep() approach,
> because, as Cameron said i supposed that it freezed the application:
> being in sleep() it stops the mainloop()...
>
> Now,
>
> i have used the after() approach, with some satisfactory results,
> only, there is something that still bugs me: if i understand correctly
> after() tells the loop to execute someething after some time (in
> milliseconds). What i'd like to do is something more like every()...
> In fact, i'd like the application to be redrawn every() second (so to
> say), while, if i understand correctly, every time i want to redraw
> the application (for example because in the meantime the log i'm
> monitoring has changed) i have to call after(). In this sense i have
> put an after() at the end of every possible event that the user, while
> working on the interface, could do. But, if nothing happens at the GUI
> level, then nothing is updated.
>
> I'd prefer to avoid to put a "UPDATE" button on the app, but as of
> now, seems like it's the only way to do it safely.
>
> I am wrong?
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Yes and no.
every() is a common need among Tkinter() programmers,
for all the reasons you describe. I'm sure several
of us have written our own version, but, to my
surprise--astonishment!--I can't put my hands on one
of them in public space just now.
I'm late for a meeting myself; I'll summarize:
A. You do NOT need to have after()s all
over the widget tree, although I can
understand the confusion;
B. All that's necessary is a single
"free-running" after() *that
invokes itself*; and
C. After I get out of my meetings, I'll
write an example.
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