OOoooOOooo! That's just right for these Text()s since they are not
really for editing, but just for displaying stuff. I didn't know
about the cursor='' trick. Perfect! Thanks!
Bob
On Feb 26, 2009, at 14:44, Guilherme Polo wrote:
On Thu, Feb 26, 2009 at 6:10 PM, Bob Greschke <b...@passcal.nmt.edu>
wrote:
If I have a Toplevel (or Root) window with a canvas on it it looks
like
changing the cursor for the window, to a wristwatch for example, also
changes the cursor for the canvas, but if the window has a Text
widget on it
the cursor when mousing over the edge of the window changes to the
wristwatch, but over the Text field it turns back into an insertion
cursor
(I-beam). Is there a way to get the Text()s to change along with
everyone
else, or do I just have to configure them separately?
Child widgets of this toplevel will only use the toplevel's cursor if
they don't have a cursor defined for themselves.
If you check the cursor defined in your text widget by doing "print
textwidget['cursor']" you will see there is already a cursor defined
for it, so you can either create this textwidget with cursor='' or set
it to '' after creating.
Thanks!
Bob
--
-- Guilherme H. Polo Goncalves
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