Hi all,

I'm attempting to write a unit test for a custom widget using Python unittest.  I'm trying to simulate actual keystrokes in my unit test.

Following the example from the tkinter test suite, I created a test that is approximately this:

from tkinter import Entry as MyWidget
from tkinter.test.support import AbstractTkTest
import unittest

class TestMyWidget(AbstractTkTest, unittest.TestCase):

    def setUp(self):
        super().setUp()
        self.mywidget = self.create()
        self.mywidget.wait_visibility()

    def tearDown(self):
        super().tearDown()
        self.mywidget.destroy()

    def create(self):
        mw = MyWidget(self.root)
        mw.pack()
        return mw

    def _keystroke(self, char):
self.mywidget.event_generate('<KeyPress-{}>'.format(char))
self.mywidget.event_generate('<KeyRelease-{}>'.format(char))
        self.mywidget.update_idletasks()

    def test_key_entry(self):
        self._keystroke('a')
        self.assertEqual(self.mywidget.get(), 'a')

if __name__ == '__main__':
    unittest.main()


This doesn't work, though.  The keypresses don't register and create any text in the entry.  I can add text using event_generate inside a mainloop, but without mainloop it doesn't seem to work.


Interestingly, I can use the same method to generate mouse events and they seem to be recognized.  Is there a way to make keypresses work without mainloop?

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