Hi,
is there a convenient way to pass objects, which are _not_ serializable
but copyable to extern (sub)components?
(It was even more elaborated to be able to pass object by reference -
reducing (memory) overhead increases performance. I'm not calling
between different shared libraries, only within one library with
distinct components)
My current (ugly) solution is as follos:
caller.ecpp:
<%request scope="global">
std::vector<int> vec;
</%request>
<%cpp>
vec.push_back(1);
vec.push_back(2);
</%cpp>
<& start.layout1 &>
invoked (different component):
<%def layout1>
<%request scope="global">
std::vector<int> vec;
</%request>
This is Layout 1! Output: <$ vec[0] $>
</%def>
This has another disadvantage: As I can gather from the resulting
.cpp-file of caller.ecpp, the vector is always acquired - if I put an
if-clause around the request-variab-definition, it's simply dismissed.
Thus, the program will acquire params for all possible calls (large
project) on every call. This will lead to a performance comparable to
PHP's ;-)
It's not an option to put all subcomponents in the same components (aka
the same file), of course.
Is there a way to utilize %param (which already serves for complex
objects with copy-ctor) for extern subcomponents?
Or any other method adhering to the classic model of params for functions?
Regards,
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