On Wed, 2013-11-13 at 13:57 +0000, Barros Pena, Belen wrote:
> On 13/11/2013 12:56, "Richard Purdie" <[email protected]>
> wrote:
> 
> >On Wed, 2013-11-13 at 11:48 +0000, Barros Pena, Belen wrote:
> >> * prebuilt (these are what we now call 'existing' tasks, i.e, tasks for
> >> which a stamp file was found)
> >
> >Just for completeness, where you find a stamp file you can tell it if
> >was from sstate or not since in the sstate case, it will end with
> >_setscene. That may be useful information to reflect.
> 
> Didn't know that was the case. Thanks for bringing it up.
> 
> Design includes the ability to search for tasks in other builds with the
> same signature (i.e. the tasks that might have generated the stamp file).
> You can see the design here:
> 
> http://www.yoctoproject.org/toaster/task-details-prebuilt-existing.html
> 
> That list will effectively disclose if the stamp file was generated by a
> task that reused an sstate object. If we need to make this information
> more prominent, we can find ways to do so. But since the design changes
> suggested effectively conceal the existence of setscene tasks as stand
> alone tasks, there is probably no point.
> 
> >
> >FWIW your analysis looks good although I haven't spent time looking at
> >it in detail.
> >It does make sense to manipulate the data before
> >presenting it in the UI, the fact it doesn't map 1:1 with what Bitbake
> >does is probably a good thing.
> 
> It is a good thing as long as we present a coherent story. There is one
> coherence crack in our story I don't know how to solve though: the fact
> that warning messages generated by failed setscene tasks (which will be
> shown in Toaster) explicitly mention setscene tasks and their order
> number, while the information shown in Toaster does not mention setscene
> tasks (or their order number) anywhere.
> 
> Any suggestions on how to fix this glitch would be very welcome. For
> example, could we change the content of the BitBake warnings?

We can. I'd also note that setscene task failure should be an extremely
rare event. Rare enough that having a visible warning is good as they
shouldn't happen and if they do, something quite bad happened.

Cheers,

Richard

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