We may have a recipe which is based on a custom image recipe that has
already been built so keep the recipe file around so that it can be read
by the generate recipe function.

Signed-off-by: Michael Wood <[email protected]>
---
 bitbake/lib/toaster/bldcontrol/localhostbecontroller.py | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/bitbake/lib/toaster/bldcontrol/localhostbecontroller.py 
b/bitbake/lib/toaster/bldcontrol/localhostbecontroller.py
index efd82c3..38e97a2 100644
--- a/bitbake/lib/toaster/bldcontrol/localhostbecontroller.py
+++ b/bitbake/lib/toaster/bldcontrol/localhostbecontroller.py
@@ -217,9 +217,9 @@ class LocalhostBEController(BuildEnvironmentController):
             raise BuildSetupException("BE is not consistent: bblayers.conf 
file missing at %s" % bblayerconf)
 
         # 5. create custom layer and add custom recipes to it
-        layerpath = os.path.join(self.be.sourcedir, "_meta-toaster-custom")
-        if os.path.isdir(layerpath):
-            shutil.rmtree(layerpath) # remove leftovers from previous builds
+        layerpath = os.path.join(self.be.sourcedir,
+                                 "_meta-toaster-custom_",
+                                 bitbake.req.project.name)
         for target in targets:
             try:
                 customrecipe = 
CustomImageRecipe.objects.get(name=target.target,
-- 
2.5.0

-- 
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