On 13/05/16 11:43, Smith, Elliot wrote:
On 13 May 2016 at 11:40, Elliot Smith <[email protected]
<mailto:[email protected]>> wrote:
When using MySQL, the project builds info delivered by MySQL
differs from that delivered by SQLite: the former returns text
values from the enumeration for Build outcomes, while the latter
returns the integer value. This causes the progress bar JS to
break, as it is expecting outcome strings.
This patch also applies to krogoth, so it could be back-ported to that
if we wanted to fix krogoth's support for production environments.
Thanks I've pushed it to toaster-next and also sent it upstream to
bitbake master and 1.30
Elliot
Modify the recent_build() method to include an outcomeText property
for each Build object, then use this in the conditionals in the
progress bar JS.
[YOCTO #9498]
Signed-off-by: Elliot Smith <[email protected]
<mailto:[email protected]>>
---
bitbake/lib/toaster/orm/models.py | 1 +
bitbake/lib/toaster/toastergui/static/js/mrbsection.js | 4 ++--
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/bitbake/lib/toaster/orm/models.py
b/bitbake/lib/toaster/orm/models.py
index 2669606..88967a2 100644
--- a/bitbake/lib/toaster/orm/models.py
+++ b/bitbake/lib/toaster/orm/models.py
@@ -416,6 +416,7 @@ class Build(models.Model):
# to show build progress in mrb_section.html
for build in recent_builds:
build.percentDone = build.completeper()
+ build.outcomeText = build.get_outcome_text()
return recent_builds
diff --git
a/bitbake/lib/toaster/toastergui/static/js/mrbsection.js
b/bitbake/lib/toaster/toastergui/static/js/mrbsection.js
index 09117e1..9a76ee6 100644
--- a/bitbake/lib/toaster/toastergui/static/js/mrbsection.js
+++ b/bitbake/lib/toaster/toastergui/static/js/mrbsection.js
@@ -57,12 +57,12 @@ function mrbSectionInit(ctx){
for (var i in prjInfo.builds){
var build = prjInfo.builds[i];
- if (build.outcome === "In Progress" ||
+ if (build.outcomeText === "In Progress" ||
$(".progress .bar").length > 0){
/* Update the build progress */
var percentDone;
- if (build.outcome !== "In Progress"){
+ if (build.outcomeText !== "In Progress"){
/* We have to ignore the value when it's
Succeeded because it
* goes back to 0
*/
--
1.9.3
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