When you're trying to work a DXpedition outside a contest, I see no problem with checking live log and working them again until they get your call right.
Things are different in a contest. I don't think contesters should be checking live logs. Quoting some rules: CQ 160: "Do not arrange or confirm QSOs by any other means than the use of the 160-meter band and the same mode as used in the contest." ARRL 160: PROH 3: "Arranging, soliciting, or confirming any contacts during or after the contest by use of any nonamateur radio means." In contest logchecking you won't lose contest credit for the Q/mult if the other guy obviously busted your call (off by one letter, dropped letter, etc.) That doesn't help you get DXCC credit via LOTW though which does insist on a perfect match! Tim N3QE On Thu, Nov 30, 2023 at 1:04 PM Ron Spencer via Topband < [email protected]> wrote: > I've never been DX (well, USVI but that's not rare nor hard to get to) so > can't give a perspective from that viewpoint. > > > > My thinking is this: you either got my call 100% right, or you didn't. > Same standard as in a contest. If you logged something other than my call, > then I didn't have a valid Q with you. > > > > With real time streaming and DXpedition logs uploaded either almost real > time or within hours (when available) it is quite easy to tell if the Q was > valid (i.e. am I in the log?). If not, well, try again. > > > > These are my views and mine alone. Not suggesting anyone alter their > views. And I'm writing this from the comfort of my home shack with a solid > roof over my head, electricity on demand, bathroom down the hall, comfy bed > and a nicely stocked refrigerator > > > > Ron > > N4XD > > > > Sent using https://www.zoho.com/mail/ > _________________ > Searchable Archives: http://www.contesting.com/_topband - Topband > Reflector > _________________ Searchable Archives: http://www.contesting.com/_topband - Topband Reflector
