On Thu, Feb 18, 2016 at 6:10 AM, George Kadianakis <[email protected]> wrote:
> > > > Since time is stopped while we're choosing guards we have to come with a > > different metric for this. And it also requires detecting the network > time. > > > > Hm, what do you mean by "detecting the network time"? > Should be "detecting the network type" (for knowing when the network is up). I blame muscle-memory. I think the approach you mentioned above where you add some time cost to > connections (2 seconds for successful and 4 for failures), should work for > quantifying the time here, right? > I guess so. At least a ballpark estimate. > FWIW, I have no idea if 2 and 4 seconds are good numbers. They could be. To > make sure, you could try launching Tor and actually measure how much time > it > spends on dead guards and how much time it spends on alive guards. > We neither. We just wanted to make failures more expensive than successes. -- *Reinaldo de Souza Jr* | Software Developer *Thought*Works | www.thoughtworks.com GPG: EF84 6530 67A5 1559 5554 D8B2 954A 6BEF AF74 ACD7
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