> Sorry, I did not read that out of your message.
Yes, you'are right - the "on-the-fly" info is important but not mentioned.
> This would be
> a good feature in my opinion. Regarding the "nothing between
> #if and #else" problem: a line break is not enough ?
If there is something like this:
public void helloWorld()
{
#if($useLog)
#else
System.out.println("Hello World called");
#end
}
Then it isn't a problem. But without the empty line - it breaks. But I think,
it's easy to test. I think, your test-cases should show every problem and it's
very easy to revert to a working system (just uncomment one line of code).
>
> Thomas
>
> "Thoralf Rickert" <[EMAIL PROTECTED]> schrieb am 10.07.2006
> 11:59:43:
>
> > No, I don't want to change the templates. They will be changed
> > virtually during loading into the velocity renderer in a stream.
> >
> >
> > > -----Ursprüngliche Nachricht-----
> > > Von: Thomas Fischer [mailto:[EMAIL PROTECTED]
> > > Gesendet: Montag, 10. Juli 2006 10:17
> > > An: Apache Torque Developers List
> > > Betreff: Re: Velocity Templates
> > >
> > >
> > > Hi,
> > >
> > > The spaces in front of the velocity commands exist
> because it makes
> > > the templates themselves readable. I'd put more emphasis
> on keeping
> > > the templates readable than the generated code, so I'd
> rather leave
> > > the spaces where they are.
> > >
> > > Thomas
> > >
> > > "Thoralf Rickert" <[EMAIL PROTECTED]> schrieb am
> 10.07.2006
> > > 09:43:18:
> > >
> > > > Hi!
> > > >
> > > > I think there is an open discussion thread (in 2005) about the
> > > > generated code style in the Base* classes but I can't
> find it. The
> > > > "problem" is that the generated code looks a little bit
> > > ugly because
> > > > of too many spaces. This is a velocity problem, because
> of leading
> > > > spaces in front of velocity commands like #if and #end.
> > > >
> > > > We've the same problem in one of our projects where we use
> > > > velocity templates to render XHTML pages. There I made a small
> > > > patch in our VelocityTemplateLoader to generate better code.
> > > >
> > > > Here is an example of a template:
> > > > public void helloWorld()
> > > > {
> > > > #if($useLog)
> > > > log.debug("Hello World called");
> > > > #else
> > > > System.out.println("Hello World called");
> > > > #end
> > > > }
> > > >
> > > > These leading spaces makes the code "unattractive" and
> sometimes
> > > > unreadable. The patch is to remove any leading spaces in
> > > front of any
> > > > velocity command. It's a line-by-line replacement regex
> > > with "^\s#" to
> > > > "#". The result that is send to the renderer looks like this.
> > > >
> > > > public void helloWorld()
> > > > {
> > > > #if($useLog)
> > > > log.debug("Hello World called");
> > > > #else
> > > > System.out.println("Hello World called");
> > > > #end
> > > > }
> > > >
> > > >
> > > > The solution is simple but doesn't fix every problem. Of
> > > course this
> > > > could generate other problems. For example the following
> > > code compiles
> > > > well without the patch.
> > > >
> > > > But with the patch it creates a velocity compile error,
> because of
> > > > missing output between #if and #else
> > > >
> > > > public void helloWorld()
> > > > {
> > > > #if($useLog)
> > > > #else
> > > > System.out.println("Hello World called");
> > > > #end
> > > > }
> > > >
> > > > If you're interested in such a patch I would make it for the
> > > > torque-generator.
> > > >
> > > > bye
> > > > Thoralf
> > > >
> > > >
> > > >
> > >
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