Just a small issue, but very annoying (for me): Several actions in the client are notified with a small sound, which are all played with different audio volumes. Each notification gets its own volume control slider in the sound mixer (see screenshot). This is because in SVNProgressDlg.cpp all calls to PlaySound() do not use the SND_SYSTEM flag. If this flag would be specified, the sound is assigned to the audio session for system notification sounds.
My proposal is to use SND_SYSTEM either as the new default; or make it an advanced configure option. There is already a "PlaySound" option, which could be converted from Boolean to Integer and interpreted like this: 0 = Off (former "false") 1 = On (former "true"), call PlaySound without SND_SYSTEM like current version 2 = On (New), using the SND_SYSTEM flag. Thanks for reading, Achim -- You received this message because you are subscribed to the Google Groups "TortoiseSVN" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/tortoisesvn/5d0c7ee3-d2d6-4d7d-92d0-c11cbbde61a1n%40googlegroups.com.
