*** This bug is a duplicate of bug 1485522 ***
    https://bugs.launchpad.net/bugs/1485522

If you weren't pressing the volume buttons at the same time as the sound
effects were playing, as you probably weren't, then (once again)
changing the role of SoundEffect and fixing bug 1418210/1485522 would
fix this bug. But if you're sure that you were pressing the volume
buttons while the sound effects were playing, then this is a duplicate
of bug 1485522.

** This bug has been marked a duplicate of bug 1485522
   Volume obtained is 100% in multimedia sink for sounds from app

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Touch seeded packages, which is subscribed to indicator-sound in Ubuntu.
https://bugs.launchpad.net/bugs/1478506

Title:
  Apps change volume all the time

Status in Canonical System Image:
  Confirmed
Status in indicator-sound package in Ubuntu:
  Confirmed
Status in pulseaudio package in Ubuntu:
  Confirmed

Bug description:
  To reproduce, install the app "Maroon in trouble" from the app store
  and play it a little with having sound enabled. Press the volume down
  hardware button on the phone. It will temporarily decrease the volume.
  However, whenever a new item comes into the scene, it will be on 100%
  volume again.

  Setting the system volume to 0 should keep everything at 0.

  
  Please note that this app does *not* have any code to set the volume! Also 
this app is one of the upstream Qt QML example demo apps, so this is really how 
QML apps are supposed to work (in other words, it is not a badly implemented 
app, but really an issue in the system)

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1478506/+subscriptions

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