See comment #2. And let me come with an example Qt screwed up from one version to the other.
MultiPointTouchArea. The default component was handling only touch events, not taking care of the Mouse events. In order to handle mouse event you had to put a MouseArea inside of it, and then one handled the touch, the other the mouse events. At some point upstream introduced the mouseEnabled property with a default value of true. From that point the MouseAreas placed inside the MultiPointTouchAreas were not getting any mouse events, as the default behaviour of the MultiPointTouchArea changed. This is not an API break, but a behavioural one. We are in the same situation. We must introduce the API with backwards behavioural compatibility, so UI won't look like tiles coming up one after other just because the icon loading suddenly became asynchronous. Beside, the property will be exposed, so I do not understand your opposed to keep backwards behavioural compatibility. And btw, the Scrollbars dump loads of binding loop warnings with default asynchronous behaviour... -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to ubuntu-ui-toolkit in Ubuntu. https://bugs.launchpad.net/bugs/1535480 Title: Icon image loading is synchronous Status in ubuntu-ui-toolkit package in Ubuntu: Confirmed Bug description: The Image {} in Icon*.qml is not setting asynchronous to true. I would suggest to set it to true so the loading is not blocking the main thread. If you don't want to set it to async by default maybe you can add an alias so we can set it externally? What do you think? To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/ubuntu-ui-toolkit/+bug/1535480/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : [email protected] Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp

