The use case is for scaling the images. Especially in games you often
want to ship larger artwork so that the game looks good on a tablet.
However, running that game on a phone then will be slow because of the
big amount of artwork that needs to be scaled down all the time. That's
when I thought the thumbnailer could be a good helper to just scale
things down once and have them faster loading afterwards.
** Changed in: thumbnailer (Ubuntu)
Status: Incomplete => New
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Touch seeded packages, which is subscribed to thumbnailer in Ubuntu.
https://bugs.launchpad.net/bugs/1550706
Title:
Thumbnails not working with qrc
Status in Client Developer Experience:
New
Status in thumbnailer package in Ubuntu:
New
Bug description:
The thumbnailer works only if I load images from the file system, not
from a resource file:
Image {
id: backgroundImage
anchors.fill: parent
sourceSize: Qt.size(parent.width, parent.height)
source: "image://thumbnailer/qrc:///images/menu-background.jpg"
}
The default sdk template uses qrc as template.
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