This bug was fixed in the package unity8 -
8.12+16.10.20160627.5-0ubuntu1
---------------
unity8 (8.12+16.10.20160627.5-0ubuntu1) yakkety; urgency=medium
[ Albert Astals Cid ]
* Stop watching the old header item height once it's not our header
anymore
* LVWPH: cull the header item when not on view to save some painting
* Adapt test to new mock behaviour
* Don't let the mouse go outside the parentItem (LP: #1525350)
* Use non deprecated package names
* Mark system includes as such
* Fix initialization order warning
* Do not rely on deleteLater not crashing on null pointers
* Add more headers of classes we use for automoc to be run
* CardTool: Fix the fallback value to be a size and not an integer
* CardTool: Include Ubuntu Components since we're using units.gu
* Rework tst_PreviewRatingDisplayCreationRanges
[ Daniel d'Andrada ]
* Cursor: Let AnimatedSprite run only on animated cursors and while
the display is on (LP: #1588873, #1594358)
* Fix missing screenshot when orientation changes while shell rotation
ongoing (LP: #1587796)
[ Josh Arenson ]
* Make PreviewRatingSingleDisplay visible again after editing a
review. (LP: #1587097)
* Correct errors in all png images to prevent libpng warnings.
[ Lukáš Tinkl ]
* Fix some smaller issues with OOBE wizard password pages (LP:
#1590467)
* Prevent mouse wheel events from going through shell elements (LP:
#1536268)
* Do not let mouse and wheel events pass thru the titlebar (LP:
#1588424)
* Hide the maximize window button based on size restrictions (LP:
#1541982)
[ Marco Trevisan (Treviño) ]
* Unity8.conf: ensure MIR_SOCKET is set for future customers (such as
the dash)
* ClientIndicator: be more informative about loading failures for
dynamically created objects
[ Michael Terry ]
* Stop unity8 from getting in a "switch-to-greeter" loop when locking
on a desktop. (LP: #1593718)
[ Michael Zanetti ]
* set minimum window sizes on dash
* displace application windows when the OSK would cover them
[ Nick Dedekind ]
* Force dash to always stay in the main stage. (lp:#1592404) (LP:
#1592404)
* Save the last surface stage on stage drop. (LP: #1579003)
* Default portrait only apps to the side stage. (LP: #1573153)
[ Albert Astals Cid, Andrea Cimitan, Michał Sawicz, Nick Dedekind ]
* Added live video playback in dash previews
-- Michael Zanetti <[email protected]> Mon, 27 Jun 2016
18:48:59 +0000
** Changed in: unity8 (Ubuntu)
Status: In Progress => Fix Released
--
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1594358
Title:
unity8 crashed with SIGSEGV in QSGTexture::setFiltering() when
(dis)connecting to WiFi Display
Status in Canonical System Image:
Fix Committed
Status in unity8 package in Ubuntu:
Fix Released
Bug description:
Connecting to WiFi Display causes unity8 to crash. Not sure yet what
caused that, looking.
Seems this got introduced here:
$ system-image-cli -i
current build number: 94
device name: turbo
channel: ubuntu-touch/rc-proposed/meizu.en
last update: 2016-06-20 15:32:36
version version: 94
version ubuntu: 20160602
version device: 20160523-bcddc2c
version custom: 20160504-975-19-6
ProblemType: Crash
DistroRelease: Ubuntu 15.04
Package: unity8 8.12+15.04.20160617-0ubuntu1 [origin:
LP-PPA-ci-train-ppa-service-stable-phone-overlay]
Uname: Linux 3.10.100-user-01767-gf5aa556 aarch64
ApportVersion: 2.17.2-0ubuntu1.3touch1
Architecture: armhf
CurrentDesktop: Unity
Date: Mon Jun 20 14:44:40 2016
ExecutablePath: /usr/bin/unity8
ExecutableTimestamp: 1466128494
InstallationDate: Installed on 2016-06-18 (2 days ago)
InstallationMedia: Ubuntu 15.04 - armhf (20160618-020304)
ProcCmdline: unity8 --mode=full-greeter
ProcCwd: /home/phablet
Signal: 11
SourcePackage: unity8
StacktraceTop:
QSGTexture::setFiltering(QSGTexture::Filtering) (this=0x6d) at
/usr/include/arm-linux-gnueabihf/qt5/QtCore/qscopedpointer.h:135
QSGTexture::setFiltering(QSGTexture::Filtering) (p=...) at
/usr/include/arm-linux-gnueabihf/qt5/QtCore/qglobal.h:961
QSGTexture::setFiltering(QSGTexture::Filtering) (this=0x69) at
scenegraph/util/qsgtexture.h:47
QSGTexture::setFiltering(QSGTexture::Filtering) (this=0x69,
filter=QSGTexture::Linear) at scenegraph/util/qsgtexture.cpp:445
QQuickAnimatedSprite::updatePaintNode(QSGNode*,
QQuickItem::UpdatePaintNodeData*) (this=0x4faf40) at
items/qquickanimatedsprite.cpp:556
Title: unity8 crashed with SIGSEGV in QSGTexture::setFiltering()
UpgradeStatus: No upgrade log present (probably fresh install)
UserGroups: adm cdrom dialout dip plugdev sudo tty video
To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1594358/+subscriptions
--
Mailing list: https://launchpad.net/~touch-packages
Post to : [email protected]
Unsubscribe : https://launchpad.net/~touch-packages
More help : https://help.launchpad.net/ListHelp