If Mir is part of this bug at all, then it was implemented a few years
ago in mir_proving_server (Super+mousewheel) and still works today. It's
fun and super-smooth.

If Unity8 would like to reuse that implementation instead of doing its
own then I'm open to the idea of moving the code into a location where
USC can trigger it.

On that note, I've been thinking there may be some full-screen effects
(zoom/contrast/negative) that are better implemented in the system
compositor than Unity8. So they work seemlessly between sessions. Also
as an added bonus: They already exist in mir_proving_server
(Super+wheel/C/N). So again, I'm open to the idea of moving these
existing effects to a location where USC can use them...

** Also affects: mir
   Importance: Undecided
       Status: New

** Changed in: mir
       Status: New => Fix Released

** Changed in: mir (Ubuntu)
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/1598805

Title:
  implement zoom in/zoom out [desktop]

Status in Mir:
  Fix Released
Status in mir package in Ubuntu:
  Fix Released
Status in qtmir package in Ubuntu:
  New
Status in unity8 package in Ubuntu:
  New

Bug description:
  implement zoom in/zoom out [desktop]

  i need to zoom in/out when recording videos and since compiz is gone i
  can't do that anymore in unity8.

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