I suspect the entire problem could be solved by using a different
gradient curve. The current penumbra curve used doesn't look very
realistic (looks more linear than exponential).
** Description changed:
Unity8 window shadows are too small. They don't look as nice as the
larger shadows in Unity7 (or OS X).
+
+ Also the corners of the shadows extend unrealistically far - the shadows
+ should be more pulled in around the corners to appear more realistic.
** Summary changed:
- Unity8 window shadows are too small
+ Unity8 window shadows are too small and look unrealistic/unprofessional
compared to other desktops
** Changed in: unity8 (Ubuntu)
Status: Invalid => New
** Changed in: unity8 (Ubuntu)
Importance: Undecided => Medium
** Tags added: visual-quality
** Also affects: canonical-devices-system-image
Importance: Undecided
Status: New
** Tags added: unity8-desktop
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You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1577637
Title:
Unity8 window shadows are too small and look
unrealistic/unprofessional compared to other desktops
Status in Canonical System Image:
New
Status in Ubuntu UX:
New
Status in unity8 package in Ubuntu:
New
Bug description:
Unity8 window shadows are too small. They don't look as nice as the
larger shadows in Unity7 (or OS X).
Also the corners of the shadows extend unrealistically far - the
shadows should be more pulled in around the corners to appear more
realistic.
To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1577637/+subscriptions
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