Changing the call parameters in the test is fine. Whatever it takes to
get mouse flicks in testWindowResizeArea to be reasonable again.
Rephrased bug title accordingly.

Saw that similar adjustments have been made to other tests in revision
2730.

** Summary changed:

- UnityTestCase.mouseFlick is incredibly slow now
+ mouseFlick in testWindowResizeArea is incredibly slow now

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https://bugs.launchpad.net/bugs/1651580

Title:
  mouseFlick in testWindowResizeArea is incredibly slow now

Status in unity8 package in Ubuntu:
  New

Bug description:
  Regression caused by http://bazaar.launchpad.net/~unity-
  team/unity8/trunk/revision/2730.

  Using xenial+overlay.

  mouseFlick() in "make testWindowResizeArea" take a long time now.

  These are the numbers in my machine:

  """
  QDEBUG : qmltestrunner::WindowResizeArea::test_minimumSize() qml: timeStep = 
1944.543648263006, (iterations / speed) = 3.3333333333333335
  """

  That commit increased the time between mouse moves from 3.3 ms to a
  whopping 2 secs.

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