Changing the call parameters in the test is fine. Whatever it takes to get mouse flicks in testWindowResizeArea to be reasonable again. Rephrased bug title accordingly.
Saw that similar adjustments have been made to other tests in revision 2730. ** Summary changed: - UnityTestCase.mouseFlick is incredibly slow now + mouseFlick in testWindowResizeArea is incredibly slow now -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to unity8 in Ubuntu. https://bugs.launchpad.net/bugs/1651580 Title: mouseFlick in testWindowResizeArea is incredibly slow now Status in unity8 package in Ubuntu: New Bug description: Regression caused by http://bazaar.launchpad.net/~unity- team/unity8/trunk/revision/2730. Using xenial+overlay. mouseFlick() in "make testWindowResizeArea" take a long time now. These are the numbers in my machine: """ QDEBUG : qmltestrunner::WindowResizeArea::test_minimumSize() qml: timeStep = 1944.543648263006, (iterations / speed) = 3.3333333333333335 """ That commit increased the time between mouse moves from 3.3 ms to a whopping 2 secs. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1651580/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp