@vanvugt - yep it's not ideal. For phone/tablet, to make device rotation
animation as good as we could, was easiest to give the OSK a fullscreen
surface and have it rotate itself, letting application shine through in
the translucent area.

But that is certainly an area we can improve.

** Changed in: ubuntu-keyboard (Ubuntu)
       Status: New => Invalid

** Changed in: qtmir (Ubuntu)
       Status: New => Invalid

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Touch seeded packages, which is subscribed to mir in Ubuntu.
https://bugs.launchpad.net/bugs/1669444

Title:
  [regression] OSK input shaping no longer works correctly

Status in Canonical System Image:
  New
Status in Mir:
  New
Status in mir package in Ubuntu:
  New
Status in qtmir package in Ubuntu:
  Invalid
Status in ubuntu-keyboard package in Ubuntu:
  Invalid

Bug description:
  Steps to reproduce:

  1) Run the keyboard under Unity8 (silo 2481 can be helpful in making this 
more usable at present)
  2) Click in an input field
  3) Move the mouse over the keyboard
  4) Attempt to click on the app again

  Expected result:

  The mouse click should be passed through to the app

  Actual result:

  The click is swallowed by the keyboard surface instead. However, it is
  still possible to click on the app if this is done prior to the mouse
  entering the visible keyboard area.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1669444/+subscriptions

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