I'm not sure about this one. Legacy apps (actually all apps) that size themselves by pixels might get their sizes rounded to something inappropriate if you used 'int gu'. Or do you mean 'float gu'? The latter would avoid the problem (despite lack of precision), but even better would be to not fix this bug at all.
-- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to unity8 in Ubuntu. https://bugs.launchpad.net/bugs/1674263 Title: Window state storage should be using gu values rather than px Status in Canonical System Image: Triaged Status in unity8 package in Ubuntu: Triaged Bug description: Store the size (and position?) in GU values rather than px. To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1674263/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp