We now use our own sounddouch 2.0 if the distro provided version is
lower.
** Changed in: mixxx
Milestone: 2.1.2 => 2.1.1
** Changed in: mixxx
Status: Confirmed => Fix Released
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https://bugs.launchpad.net/bugs/1577042
Title:
SIGSEGV in SoundTouch 1.9.2
Status in Mixxx:
Fix Released
Status in soundtouch package in Ubuntu:
Fix Released
Bug description:
OS: Fedora 23 x86_64
Lib: soundtouch-1.9.2-3.fc23.x86_64
Branch: master (2.1.0-alpha-pre x64)
Key Lock enabled
Pitch at 0.00
- not moved during the whole session (AutoDJ background music @home)
File plays fine after restart
- same results
- waveform generation is skipped now
Warning [AnalyzerQueue 1]: Recoverable MP3 frame decoding error: lost
synchronization
Debug [AnalyzerQueue 1]: Waveform generation for track 92614 done 6 s
Debug [AnalyzerQueue 1]: ReplayGain 2.0 (libebur128) result is -2.78099 dB
for "/home/uk/Music/Collection/nico/chelsea girl/01-02 nico these days.mp3"
Debug [AnalyzerQueue 1]: Beat Calculation complete
Debug [AnalyzerQueue 1]: Key Detection complete
Debug [AnalyzerQueue 1]: Key Histogram
Debug [AnalyzerQueue 1]: 6 : "F" 7.93267e+06
Debug [AnalyzerQueue 1]: 11 : "B♭" 1.47456e+06
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7ffee22d2700 (LWP 16845)]
0x00007ffff7891e90 in soundtouch::TDStretch::overlapStereo(float*, float
const*) const () from /usr/lib64/libSoundTouch.so.1
(gdb) bt
#0 0x00007ffff7891e90 in soundtouch::TDStretch::overlapStereo(float*, float
const*) const () at /usr/lib64/libSoundTouch.so.1
#1 0x00007ffff7893037 in soundtouch::TDStretch::processSamples() ()
at /usr/lib64/libSoundTouch.so.1
#2 0x00007ffff7891490 in soundtouch::SoundTouch::putSamples(float const*,
unsigned int) () at /usr/lib64/libSoundTouch.so.1
#3 0x00000000007cfc82 in EngineBufferScaleST::getScaled(float*, int)
(this=0x20a9d00, pOutput=<optimized out>, buf_size=2048)
at src/engine/enginebufferscalest.cpp:164
#4 0x00000000007cba11 in EngineBuffer::process(float*, int) (this=0x1fa1be0,
pOutput=0x7fffc8792010, iBufferSize=2048) at src/engine/enginebuffer.cpp:983
#5 0x00000000007d1310 in EngineDeck::process(float*, int) (this=0x1f759d0,
pOut=0x7fffc8792010, iBufferSize=2048) at src/engine/enginedeck.cpp:98
#6 0x00000000007dff4e in EngineMaster::processChannels(int)
(this=this@entry=0x14fe100, iBufferSize=iBufferSize@entry=2048) at
src/engine/enginemaster.cpp:318
#7 0x00000000007e8b50 in EngineMaster::process(int) (this=0x14fe100,
iBufferSize=iBufferSize@entry=2048) at src/engine/enginemaster.cpp:350
#8 0x0000000000b47d5b in SoundManager::onDeviceOutputCallback(unsigned int)
(this=<optimized out>, iFramesPerBuffer=iFramesPerBuffer@entry=1024)
at src/soundio/soundmanager.cpp:548
#9 0x0000000000b44a36 in
SoundDevicePortAudio::callbackProcessClkRef(unsigned int, float*, float const*,
PaStreamCallbackTimeInfo const*, unsigned long) (this=0x1e337c0,
framesPerBuffer=1024, out=0x4de4f2a0, in=<optimized out>, timeInfo=<o---Type
<return> to continue, or q <return> to quit---
ptimized out>, statusFlags=<optimized out>)
at src/soundio/sounddeviceportaudio.cpp:949
#10 0x00007ffff7459454 in AdaptingOutputOnlyProcess ()
at /usr/lib64/libportaudio.so.2
#11 0x00007ffff745aded in PaUtil_EndBufferProcessing ()
at /usr/lib64/libportaudio.so.2
#12 0x00007ffff746391b in CallbackThreadFunc () at
/usr/lib64/libportaudio.so.2
#13 0x00007ffff1d1e60a in start_thread () at /usr/lib64/libpthread.so.0
#14 0x00007fffeeeb5a4d in clone () at /usr/lib64/libc.so.6
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