I'm assuming this is fixed in mesa 18.2.2 in cosmic, which also landed
bionic last night

if not, feel free to reopen

** Changed in: mesa (Ubuntu)
       Status: Incomplete => Invalid

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https://bugs.launchpad.net/bugs/1752844

Title:
  Graphical artifacts with antialiased lines in OpenGL

Status in mesa package in Ubuntu:
  Invalid

Bug description:
  On Ubuntu 16.04.3, as from the update fixing
  https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/1735594,
  antialiased line rendering in applications using Opengl is corrupt.
  Experienced using Intel GM45.

  Steps to reproduce:
  1) Create an OpenGL application.
  2) Enable GL_LINE_SMOOTH and set line width to any value below 1.5.
  3) Draw a line (either by shaders or by glBegin).

  Blender and various games by Kenta Cho (tumiki-figthers, torus-
  trooper, parsec47, titanion) are affected.

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