We do support fullcreen, not sure how it works, but both Camera and
Gallery go full screen.

** Changed in: unity8 (Ubuntu)
       Status: New => Invalid

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Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1382252

Title:
  Unity8 needs to support fullscreen surfaces.

Status in “unity8” package in Ubuntu:
  Invalid

Bug description:
  Right now in unity8 the top panel eats up an some of the pixels for
  the surface height. So say i request a surface for 540x960, then mir
  resizes the surface to 540x921.

  This means any application that depends on a WxH will lose an X amount
  of H. This hurts games, as they usually depend on a set WxH. If unity8
  supported a fullscreen mode where the top panel wouldn't be visable
  and wouldn't eat pixels from the WxH.

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