This bug was fixed in the package unity - 7.2.4+14.04.20141217-0ubuntu1

---------------
unity (7.2.4+14.04.20141217-0ubuntu1) trusty; urgency=medium

  [ Andrea Azzarone ]
  * Share lockscreen password between screens (lp: #1308540)
  * Allow a distinct pam config file for greeter and for lock-screen.
    (lp: #1305440)
  * Add an arrow activator in the lockscreen. (lp: #1332509)
  * Make sure GetScreenGeometry returns the correct value (lp: #1374785).
  * unmapped all windows prior to shutdown (lp: #1370017) (lp: #1375271)

  [ Brandon Schaefer ]
  * fix tooltip for the "Show Desktop / Restore Windows" icon in the Alt-Tab
    switcher (lp: #1237132)
  * Use CONFIG instead of CACHE to store the first_run.stamp (lp: #1328677)

  [ Eleni Maria Stea ]
  * LayoutSystem: make sure the exposed open windows are displayed in the
    preserved order (lp: #1349281).

  [ handsome_feng ]
  * added support for getting the distro name from /etc/os-release
    (lp: #1329584)

  [ Iain Lane ]
  * When grabbing keys, try prefixing "XF86" if the key isn't found. GNOME
    gives us unprefixed keys sometimes (lp: #1302885).

  [ Marco Trevisan (Treviño) ]
  * make the Launcher icon count badge width depend on the text value width
    and scaling (lp: #1353070) (lp: #1354498) (lp: #796527) (lp: #1066971)
    (lp: #1361713)
  * DecoratedWindow: make edges independent from borders and properly update
    them on actions change (lp: #1276177), (lp: #1299741), (lp: #1301776),
    (lp: #1324104), (lp: #1364225), (lp: #1373695)
  * Lockscreen: scale the UI elements based on current monitor scaling
    (lp: #1292218)
  * UnityScreen: when filtering out windows in spread, make sure we unscale
    them (lp: #1316265).
  * PanelMenuView: ensure that proper window tiles and buttons are shown at
    the right place (lp: #1384910) (lp: #1384958) (lp: #1385285)
  * SearchBar, ActionButtons, IconRenderer: include the font scaling when
    scaling textual items (lp: #1332947) (lp: #1361751) (lp: #1362162)
    (lp: #1362346).
  * ApplicationLauncherIcon: make sure we close the dash if DnD is accepted
    and the application window is about to be focused (lp: #1350331).
  * SwitcherView: set progress on icon render args (lp: #1361679).
  * LockScreenController: wait for the primary shield to get the grab
    before setting the session locked (lp: #1368427) (lp: #1371764).
  * added decorations to windows in non-focused workspaces (lp: #1383468)

  [ Stephen M. Webb ]
  * updated the unity(1) manpage to match the actual command (lp: #1059275)
  * bumped package version to match upstream

  [ Marco Trevisan (Treviño) ]
  * Preparing for unity 7.2.4
 -- Ubuntu daily release <ps-jenk...@lists.canonical.com>   Wed, 17 Dec 2014 
20:52:10 +0000

** Changed in: unity (Ubuntu Trusty)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1371764

Title:
  Screen does not lock when an unity indicator is open

Status in Unity:
  Fix Committed
Status in Unity 7.2 series:
  In Progress
Status in unity package in Ubuntu:
  Fix Released
Status in unity source package in Trusty:
  Fix Released

Bug description:
  [ Impact ]

  Screen does not lock when a Unity indicator is open.

  [ Test Case ]

  1. Open an unity Indicator
  2. Close the laptop lid¹

  Expected behavior:
  3. The indicator menu should be closed and the screen is locked

  Actual behavior:
  3. The screen is not locked with the menu visible, it gets locked
      as soon as the menu is closed.

  [1] instead of this action, you can also run the script below just before 
opening an indicator:
    sleep 3 && gdbus call --session --dest com.canonical.Unity \
     --object-path /com/canonical/Unity/Session \
     --method com.canonical.Unity.Session.Lock

  [ Regression Potential ]

  Worst case is the lock screen still does not come up if an indicator
  is open, which could be a potential security problem.

  [ Other Info ]

  The fix for Ubuntu 14.04 LTS is cherry-picked from Ubuntu 14.10 where
  it has been in production use for some time without apparent
  regression.

  This is a special case of bug #49579, although this applies only to
  the unity indicators.

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