Bugs item #1621413, was opened at 2006-12-24 05:46
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Category: tpserver-cpp
Group: Bug - Unknown
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Tim Ansell (mithro)
Assigned to: Lee Begg (llnz)
Summary: Segfault when copy+paste in tpclient-pywx

Initial Comment:
1. Login to a tpserver-cpp
2. Create a new build order on your home planet.
3. Add 1 frigate to the build order.
4. Right click on the build order.
5. Select copy.
6. Select paste.
Segfault occurs here.

Details below.....

2006-12-24 05:44:37 < Debug > Doing get order frame
2006-12-24 05:44:37 < Debug > Got single orders, returning one object
2006-12-24 05:44:37 < Debug > There are 3 designs in the usable list
2006-12-24 05:44:37 < Debug > Finished Processing
2006-12-24 05:44:43 < Debug > About to Process
2006-12-24 05:44:43 < Debug > Stage3 : logged in
2006-12-24 05:44:43 < Debug > Data Length: 117
2006-12-24 05:44:43 < Debug > inGameFrame
2006-12-24 05:44:43 < Debug > IG Frame processor
2006-12-24 05:44:43 < Debug > doing add order frame
2006-12-24 05:44:43 < Debug > len < 0 or length < upackptr + len, len = 
1677721600, length = 117

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1213335888 (LWP 3970)]
0xb7b8f6a3 in strlen () from /lib/libc.so.6
(gdb) bt
#0  0xb7b8f6a3 in strlen () from /lib/libc.so.6
#1  0xb7d066d2 in std::string::operator= () from /usr/lib/libstdc++.so.6
#2  0xb7a2edda in Build::inputFrame (this=0x815e890, f=0x815e7e0, playerid=1) 
at build.cpp:148
#3  0x080a492c in Player::processAddOrder (this=0x81569e8, frame=0x815e7e0) at 
player.cpp:642
#4  0x080a6017 in Player::processIGFrame (this=0x81569e8, frame=0x815e7e0) at 
player.cpp:207
#5  0x080b30c2 in PlayerConnection::inGameFrame (this=0x810d170) at 
playerconnection.cpp:245
#6  0x080b40af in PlayerConnection::process (this=0x810d170) at 
playerconnection.cpp:81
#7  0x08098a20 in Network::masterLoop (this=0x80e7228) at net.cpp:306
#8  0x0808c700 in main (argc=3, argv=0xbffd1034) at main.cpp:122


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