Bugs item #1667060, was opened at 2007-02-23 23:38 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=723099&aid=1667060&group_id=132078
Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: protocol Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: nash (nash) Assigned to: Nobody/Anonymous (nobody) Summary: No Intercept order Initial Comment: <nash> BTW: Where is the intercept order? <mithro> there is no intercept order <mithro> just calculate where to move yourself :P <nash> Silly - then you can never catch a ship if they want to avoid you - even if you are faster. <mithro> why? <nash> because the person being chased slightly adjusts course each turn and you have to guess <nash> An AI routine to do that would be easy <mithro> ahh <mithro> log a bug report :) Ships with intercept orders should move after ships without intercept orders. See the Stars! documentation. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=723099&aid=1667060&group_id=132078 _______________________________________________ tp-bugs mailing list [email protected] http://mail.thousandparsec.net/cgi-bin/mailman/listinfo/tp-bugs
