Bugs item #1905131, was opened at 2008-03-01 16:42
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Tim Ansell (mithro)
Assigned to: Nobody/Anonymous (nobody)
Summary: typedef all the ids and similar

Initial Comment:
It would be good if you typedef all the various ID types. 

This has two advantages, it makes the code more self documenting. It also means 
that at a later state if the id's change to being a different size, the code 
doesn't break.

typedef ResourceId uint32_t;

// A map between resource id's and amounts.
std::map<ResourceId, uint32_t> amounts;

// Function which returns a resourceid
ResourceId getId();

// Function which returns a map like the above
std::map<ResourceId, uint32_t> getResourceAmounts();



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You can respond by visiting: 
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